Posted: 15 January 2025
Information on Minecraft Preview and Beta:
- These work-in-progress versions can be unstable and may not be representative of final version quality
- Minecraft Preview is available on Xbox, PlayStation, Windows, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
It’s time for a new Preview and Beta! As always, we’re keen to get your feedback on these new features at feedback.minecraft.net, and you can report any bugs at bugs.mojang.com! Here’s what’s new this week:
Features and Bug Fixes
Audio
- Music volume now goes back to normal when exiting the game from a Pale Garden biome (MCPE-188766)
Blocks
- Open and Closed Eyeblossoms no longer appear in the Creative Inventory for worlds that have not been updated to 1.21.50 (MCPE-189030)
Gameplay
- Fixed issue where players who entered a world while crawling would sometimes take suffocation damage (MCPE-185676)
Mobs
- Fixed issue preventing Squid from rotating to match their movement
- Fixed an issue to prevent Enderman from teleporting when riding Boats and Minecarts (MCPE-31761)
Vanilla Parity
- Wheat color is now yellow on a Map instead of green (MCPE-148982)
- Shearing Cave Vines with Glow Berries when sneaking now shears the Cave Vine instead of dropping Glow Berries (MCPE-189118)
Biomes
- Seagrass now generates more frequently, with the amount of tall Seagrass varying by biome (MCPE-188870)
- Kelp can now generate at any depth, leading to increased overall generation (MCPE-188870)
- Mangrove Swamp downfall value now matches that of regular Swamp (MCPE-156495)
- Mangrove Swamp underwater fog now gradually fades out after entering water, as it does in other biomes (MCPE-158256)
- Fossils now generate under Mangrove Swamps, similar to regular Swamps (MCPE-175680)
- Jungle Bushes now use Oak Leaves for foliage, aligning with the intended game aesthetic, despite their Jungle Log trunks (MCPE-164963)
Sounds
- Wood stripping now plays a wood stripping sound instead of a wood step sound (MCPE-106552)
- Creating a Grass Path now makes a shovel flattening sound instead of a grass step sound (MCPE-114390)
World Generation
- Fixed issue that caused new terrain generation to not match already saved chunks in some Biomes (MCPE-175332)
Technical Updates
Component
- Moved the “minecraft:compostable” item component out of experimental and to Release. Moved the related scripting apis out of Beta to Release
Editor
- Added a new Workbench tool which allows for quickly changing block states for blocks with modifiable properties (doors, fences, etc)
- Added
ContinuousAction
to supported key binding actions that simulate key repeats at set tick intervals - Added ‘Test World’, ‘Export’, and ‘Settings’ to the ActionBar
- Added missing image for ‘Navigation Panel’ in the ActionBar
- Updated rotation slider to be an integer
- Fixed incorrect maximum value for fixed distance mode
- Fixed a bug that caused text field to lose focus when another UI element is hovered
Experimental Technical Updates
API
- Rename
handleCounts
interface toHandleCounts
in@minecraft/debug_utilities
module. - Fixed
BlockLocationIterator
crash that could happen if theBlockVolume
that the iterator came from was deleted first.
Experimental
- Focus Target Camera has vertical_rotation_limits of [0.0, 180.0] by default to reflect world space changes
- Focus Target camera now stops targeting when either
clear
from the camera command is used, or when the target is over 64 chunks away from the camera
Stability and Performance
- Experimental support for applying a service-driven texture memory budget in low memory situations. When enabled, memory will be conserved by progressively reducing resolution of some textures as usage approaches the budgeted limit.
source: https://feedback.minecraft.net/hc/en-us/articles/33502112973069-Minecraft-Beta-Preview-1-21-60-27