Posted: 26 February 2025
Information on Minecraft Preview and Beta:
- These work-in-progress versions can be unstable and may not be representative of final version quality
- Minecraft Preview is available on Xbox, PlayStation, Windows, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
It’s time for another Preview and Beta! For the full list of goodies, browse the changelog below. And as always, we’re keen to get your feedback on these new features at feedback.minecraft.net, and you can report any bugs at bugs.mojang.com.
Enjoy!
Features and Bug Fixes
Achievements with Add-Ons
- Enabled earning Achievements while playing in a world with Add-Ons applied.
Blocks
- Fixed Cactus Flower hitbox not being the same size as the Cactus hitbox (MCPE-190404)
Flower Pot
- Plants in Flower Pots are no longer overly stretched (MCPE-190422)
- Potted plants are no longer clipping through Flower Pots
Leaf Litter
- Add Biome based tinting to Leaf Litter
Wildflower
- Fixed Wildflower stray pixel when rendered in Item Frame (MCPE-190209)
- Fixed Wildflower item texture being veryyyyyy slightly offset compared to Java
Sheep wool color in warm and cold biomes
- Reverted the change from two weeks back that allowed Blue, Light Blue, Cyan, Yellow, Orange and Red Sheep to spawn naturally in different biomes
- Black Sheep will still be the most common type to spawn in cold biomes, and Brown Sheep will be the most common type in warm biomes
- Pink Sheep will still be very rare and able to spawn anywhere where Sheep can spawn
Mobs
- Temperate Cows no longer have harsh borders on their legs
- Red and Brown Mooshrooms no longer have harsh borders on their legs
- Fixed the z-fighting of the Mushrooms on Mooshrooms that was occuring from certain distance (MCPE-190291)
- Fixed Iron Golem cracked texture not appearing at appropriate damage levels
Cow
- Fixed texture on the sides of a Cold Cow’s head to be mirrored correctly
Sheep
- Sheep wool texture has been tweaked to remove stark line at the back
Gameplay
- Fixed a bug where using items with a use duration (fishing rods, food, potions, etc.) and changing slots would force your slot back to the original slot
- Fixed an issue where attacking a mob while sprint jumping would remove all player momentum (MCPE-189501)
- Fixed an issue where laggy players fighting would occasionally not be able to hit each other (MCPE-190552)
- Fixed an issue where Player’s collision box would sometimes be incorrect after using a bed (MCPE-190604)
General
- Enabled Filter Profanity toggle on mobile platforms
User Interface
- Stacks are now correctly splitting across slots when moving cursor and holding the button to split stack
- Fixed a potential crash that could occur when splitting stacks of items in the creative inventory
- Encyclopedia now uses the correct term “Enchanting Table” rather than “Enchantment Table” (MCPE-190418)
- Trying to craft a Bundle while holding a Bundle with a Bundle inside of it now correctly crafts a Bundle instead of only consuming ingredients (MCPE-190550)
- Fixed an issue which prevented some users from accessing the Create New World screen in iOS Preview and PlayStation Preview
- Touch controls: Camera perspective can now be changed from a HUD button., enable this in the touch settings
Wandering Trader Trades
- Wandering Traders’ buying trades can now be used twice before they lock instead of only once
Technical Updates
Biomes
Client Biome Components
- Add
minecraft:dry_foliage_color
component to override color fordry_foliage
tint method
Blocks
- Empty Bell blocks no longer crash the game when moved by a sticky piston (MCPE-188687)
- Updated the /fill, /clear and /testforblock Commands
- Fixed a bug where these commands would recognize IDs of some flattened blocks as block group names and affect all variants under those groups
- Add
dry_foliage
tint method which uses thetextures/colormap/dry_foliage.png
color map - Exposed the Block component minecraft:destruction_particles as a JSON object. This represents the particles used when the Block is destroyed
- There is two fields for it:
- “texture” is a required string field to set the texture used by the particles
- “tint_method” is an optional string field that multiplies the texture color with a predefined tint. Default to “none”. Supported values are “none”, “default_foliage”, “birch_foliage”, “evergreen_foliage”, “dry_foliage”, “grass” and “water”.
- Block format before 1.21.70 will be upgraded to have the component added using the texture from the “down” or “*” of the minecraft:material_instances component if present and “none” for tint_method. This was the old behavior.
- Block format from 1.21.70 without the component will not be upgraded and uses the invalid texture
Examples:"minecraft:destruction_particles": { "texture": "my_particles_texture", "tint_method": "grass" }
or"minecraft:destruction_particles": { "texture": "my_particles_texture" }
- There is two fields for it:
Bug
- Fixed issue that occurs when cancelling world resource pack download
- Fixed crash that occurs when initializing
minecraft:decorated_pot
renderer
Commands
- Removed set_movement_authority command.
Dedicated Server
- Exposed a new parameter for dedicated server. This will make the server more strict on entity interactions. Look in server.properties for more information on what these do
- server-authoritative-entity-interactions-strict default to false and can be set to true. Will affect Entity interaction acceptance
- Removed server-authoritative-movement parameter. It will now always use server-auth-with-rewind.
Editor
- Added Realms integration
- Users can now publish their Editor project directly to Realms
- Users can download their Realms world
- NOTE: Users must be signed in and have an active Realms subscription. For Preview builds, they must have a Preview Realms first. This can be created in non-Editor mode of Bedrock on Preview builds.
- Added better management of Structures:
- Added the ability to rename a structure
- Added the ability to delete a structure
- Added the ability to duplicate a structure
- Added the ability to rename the file/unique name
- Added the ability to change the namespace
- NOTE: Project structures will be exported to the
editor/structuredb
subdirectory in the world folder
- Added the Grid Repeat feature to the Repeater tool, which includes both Uniform and Separate repeat types
- Added visualization for the first layer added/removed in the extrude tool
- Updated the default flyspeed to 4.0 while using Editor
- Updated
IPropertyPane.addTable
API function toIPropertyPane.addDataTable
- Updated
IBlockListPropertyItem
and renameITablePropertyItem
toIDataTablePropertyItem
APIs - Fixed missing Air and Sugarcane block images
- Fixed a bug that would sometimes cause the refresh button to crash Editor
- Fixed a bug that caused farms to be placed near unloaded areas
- Fixed a bug that prevented slider to be visually updated for
INumberPropertyItem.updateLimits
API function
Gameplay
- CommandBlock hover name now shown in GUI messages generated from commands (MCPE-190606)
General
- Server Authoritative movement is now turned on by default
Particles
- Multiple controllers transitioning out of a state at the same time will now properly expire all intended particles instead of just the last one
Structures
- Fixed mirroring and rotation of crafter blocks when part of a structure that is being placed
Experimental Technical Updates
API
BlockMapColorComponent
scripting API is now read-onlyBlockMapColorComponent
scripting API fields color and tintMethod are now properties instead of methods- Fixed an issue where native constructors were not properly checking privileges when being called. Constructors now check privileges properly and produce correct errors when being used in Early Execution privilege.
- Deprecated
ItemUseOnBeforeEvent
in@minecraft/server
2.0.0-beta. UsePlayerInteractWithBlockBeforeEvent
instead - Deprecated
ItemUseOnAfterEvent
in@minecraft/server
2.0.0-beta. UsePlayerInteractWithBlockAfterEvent
instead BlockDestructionParticlesComponent
API has been added to@minecraft/server
2.0.0-betaEntityScaleComponent
has been changed to read-only in version 2.0.0-beta
Graphical
- Reduced emissive intensity by a factor of 15 in the Deferred Technical Preview, creators will likely need to adjust their emissive texture values
- Adjusted air and fog densities for volumetric scattering for more visible light rays in Deferred Technical Preview
- Made slight adjustments to auto exposure and eye adaptation in the Deferred Technical Preview
source: https://feedback.minecraft.net/hc/en-us/articles/34570334565901-Minecraft-Beta-Preview-1-21-70-25