Forum


Notifications
Clear all

MCPE/Bedrock Better Phantoms

McBedrock
(@mcbedrock1)
Illustrious Member Admin

Better Phantoms

AD

Better Phantoms aims to make the Bedrock Edition implementation of Phantoms far less annoying. This is achieved by only allowing 1 spawn per night, improving their AI, and tweaking their hitbox size.

Changes:

1 spawn per night

  • Spawn attempts are now made on an 8-minute delay using the same delayed spawning system that Pillager Patrols use.
  • This means that Phantoms are effectively limited to one spawn per night. (Though they can still spawn during thunderstorms)
  • Each spawn attempt and the mob limit are now influenced by world difficulty. On EASY 1-2 Phantoms will spawn. On NORMAL 1-3 Phantoms will spawn, and on HARD 1-4 Phantoms will spawn.
  • This means that the maximum number of phantoms that can exist is reduced from 5 (Default) to either 2, 3, or 4.

Improved AI

  • Phantoms will swoop down more often and more consistently, meaning you no longer have to wait for ages between each attack.
  • Phantoms will tend to fly at a lower altitude, making ranged weapons a more reliable way of dealing with them.
 

Before / After

 

Tweaked hitboxes

  • Phantoms have a larger hitbox, making it easier to attack them.
  • Phantoms have reduced reach, so they cannot attack you from as far away.
  • Their block collision hitbox is also slightly reduced, so they are less likely to get stuck.

Before / After

 

Credits:

Made by samasaurus6 a.k.a SammySeiso: 

https://twitter.com/samasaurus6

https://twitter.com/sammyseiso

  

Changelog
  • Updated the add-on and added images to illustrate the changes.
Quote
Topic starter Posted : 04/09/2022 11:42 am
Share: