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Hostile Overlay and Glow Mobs
This pack makes all mobs glow in the dark as of 1.18, and they have overlays if they are attacking another mob. If they are red, they attack with melee or lazer (for guardians). If they are yellow, they attack from range using projectiles
The pack has 3 different options: glow only, overlay only, and both
Drowned attacking
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_2.png)
Overlay ON vs glow and combined
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_3.png)
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_4.png)
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_5.png)
Red evoker vs yellow witch
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_6.png)
If a pillager or ranged piglin is loading a crossbow, they appear red before aiming
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_7.png)
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_8.png)
Skeleton is using melee mode in the water, and ranged on the surface
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_9.png)
Blaze ranged vs melee (closeup)
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_10.png)
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_11.png)
Ghast and silverfish examples
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_12.png)
![](https://api.mcpedl.com/storage/submissions/142772/images/hostile-overlay-and-glow-mobs_13.png)
creator: youtube.com/channel/UCnGeh26dX7QC2hgxq8J6gnQ
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Topic starter Posted : 22/02/2022 5:02 pm
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