Amethyst Armor, Tools, and Spear Addon! [Items no longer duplicate!] [1.19.30]
Amethyst armor, tools, and an amethyst spear (using the 1.17 Amethyst Shards that Minecraft added to the game) without using the player.json file! I am sure this addon would be the perfect addition to all of your survival and adventure worlds!
Make sure to turn on "Holiday Creator Features" AND "Experimental Molang Features!"


Amethyst Armor, Tools & Spear Addon:

If you want the details for the original Amethyst Armor & Tools, you can watch this!
Where to find the armor / tools / weapons / items:

Enjoy the Amethyst armor & tools addon!
Armor stats:
Amethyst Helmet: 3 bars of protection, 203 durability
In comparison, Diamond Helmet has: 3 bars of protection, 363 durability

Amethyst Chestplate: 7 bars of protection, 295 durability
Diamond Chestplate: 8 bars of protection, 528 durability

Amethyst Leggings: 5 bars of protection, 276 durability
Diamond Leggings: 6 bars of protection, 495 durability

Amethyst Boots: 3 bars of protection, 240 durability
Diamond Boots: 3 bars of protection, 429 durability

Tools & Weapons stats:
Amethyst Sword: 7 damage, 500 durability, 20 speed
Diamond Sword: 7 damage, 1561 durability, 15 speed

Amethyst Pickaxe: 5 damage, 500 durability, 12 speed
Diamond Pickaxe: 5 damage, 1561 durability, 8 speed

Amethyst Axe: 6 damage, 500 durability, 12 speed
Diamond Axe: 6 damage, 1561 durability, 8 speed

Amethyst Shovel: 4 damage, 500 durability, 12 speed
Diamond Shovel: 4 damage, 1561 durability, 8 speed

Amethyst Hoe: 5 damage, 500 durability, 12 speed
Diamond Hoe: 5 damage, 1561 durability, 8 speed

Amethyst Spear Weapon stats:
Amethyst Spear: 500 durability, 12 speed (breaks cobweb and bamboo)

Normal weapon hit (Left Click): 4 damage
Stab (Right Click): 20 damage, uses 10 durability, 3 second cooldown

The spear has a range of 6 blocks

The spear has a strikethrough ability (the spear can damage multiple enemies in a line)
The spear also has a 2-second recovery (you are unable to deal damage for 2 seconds after stabbing)

Tools 3D Models:
Equipped Amethyst Spear & Sword

Equipped Amethyst Axe & Pickaxe

Equipped Amethyst Shovel & Hoe

Armor 3D Models:
Equipped Amethyst Armor

Equipped Amethyst Armor & Sword

Equipped Amethyst Armor & Pickaxe

Equipped Amethyst Armor & Axe

Equipped Amethyst Armor & Shovel

Equipped Amethyst Armor & Hoe

Equipped Amethyst Armor & Spear

Armor Recipes:
Amethyst Helmet

Amethyst Chestplate

Amethyst Leggings

Amethyst Boots

Tools & Weapons Recipes:
Amethyst Sword

Amethyst Pickaxe

Amethyst Axe

Amethyst Shovel

Amethyst Hoe

Amethyst Spear

WeeweeJuice Addons Help / Tips:
Q1. Why does the addon not work?
1. Have you downloaded and applied both the resource and behavior pack?
2. Have you turned Holiday Creature Features and Molang Features on?
3. Is your game in version 1.19.0+?
4. Try using this function in the game: /function troubleshoot
5. If nothing worked, submit a bug report here: Addon Troubleshooter
Q2. How do I get this addon to work with other addons (Ex. New Player Animation Addon)?
1. Put my addons below other addons
Q3. How do I download a link from Linkvertise?
1. Scroll down and click "Free Access With Ads"
2. Scroll back up and press "Discover Interesting Articles"
3. Wait 5 seconds and press the "X" at the top right
4. * Some users might be prompted a download of a google extension
5. * Install the extension (don't open it!)
6. * Wait 30 seconds and press "X"
7. Continue to the download link!
Q4. How do I get the addon into Minecraft? (IOS)
1. Download the Resource & Behavior packs individually
2. Open up the “Files” app
3. Move the Resource pack into: game → com.mojang → resource pack
4. Move the Behavior pack into: game → com.mojang → behavior pack
5. Open up Minecraft and it should work!
Q5. Why are my armors/weapons not working correctly?
1. Use this function in the game: /function troubleshoot
2. If the function did not fix the problem, try downloading the newest version of the addon
3. If downloading the newest version did not fix the issue, submit a bug report here: Addon Troubleshooter
Q6. Can I download these packs separately?
1. You can find separate addons on my profile!
Q7. Do my friends need to download this addon from this page?
1. No. Your friends will be prompted with a page to download the addon as they join your world
Q8. Should I download every new update?
1. It depends
2. You should download major updates such as v1 → v2 or v1.1 → v1.2. They will usually add new content
3. Smaller updates such as v1.2 → v1.2.1 will usually only fix bugs. If you are encountering a bug, then you should try downloading the latest version to see if it is fixed.
Q9. What software do you use to make these addons?
1. Paint.net for 2D art
2. Code Writer to read .json files (Free on Microsoft Store)
3. Blockbench (for 3D art & animations)
4. I also go on https://wiki.bedrock.dev/ and https://bedrock.dev/docs/stable/Entities to learn more about creating addons!
Q10. Are you cool?
1. I love refrigerators.
2. Coolness is only a concept created by your impression of someone. If a cool person to you is someone who can be epic, then yes.
3. But can you really know if someone is, in fact, cool? First, we would need to figure out what it means to be cool. Most of us agree upon the definitions of basic adjectives that describe shapes, colors, and maybe even behavior. However, once we enter the realm of opinionated impressions, adjectives similar to “cool” become much trickier to define. After asking 30 strangers what cool means to them, I think it’s fair to say that being cool is comparable to being admirable, skilled, smooth, or kinda cracked. If you believe that someone may have any of the characteristics, then they reasonably can be labeled as cool. However, you may very well not believe any of these adjectives to describe someone cool. The problem with the usage of language is that every individual interprets the same word differently. One person might relate the word “cool” to admirable, but another might think it means something closer to “skilled.” So how would you know for certain that I am or am not cool? In order to answer that, we would need to know whether humans have free will. If our brains were wired to always believe in the former answer, (however unlikely that is), then yes, I would be cool. But how do we know for sure that others don’t think the same as we do? Asking other people about their opinions would not work because their interpretation of their opinions might differ drastically from yours. And asking more questions would only make it less likely that you understand exactly what they are trying to tell you. Ultimately, with such a flimsy consensus of words, it is up to you to determine whether I am objectively cool or not.
Within the ancient Tungar Cliffs lies the remains of one of the largest forges ever created. The ancient builders once gathered here to buy, sell, and admire the strongest armor and tools the forge had to offer. Ran by the best blacksmiths in their world, there were no materials that couldn’t be found here.
Copper armor and tools
were mass produced during times of war because of their strength and relatively cheap cost. The ancient builders would leave full sets of copper equipment on armor stands, making them more protective with oxidation.
Amethyst armor and tools
were one of the hardest sets to produce. After many failed attempts at creating amethyst equipment, the ancient builders found a delicate balance between efficiency and durability. Although the armor and tools may be very brittle, their high efficiency and damage greatly outweigh the disadvantages.
Emerald armor and tools
were rarely used, mostly because of the importance of emeralds in the ancient economy. People wearing and using emerald equipment would do so to flaunt their wealth to their peers and usually had political influence. However, the commoners often found it arrogant and wasteful.
Phantom armor and tools
were considered the pinnacle of technology during the reign of the ancient builders. The ability to be invisible when moving at walking speed changed the balance of power within the kingdoms of ancient builders.
Glowing Obsidian armor and tools
were treasured for their appearance, as their glow easily attracted newcomers. Traders were always gathered around a Glowing Obsidian armor display when an auction was announced. Of course, its ability to create light was also very beneficial to cave explorers and miners. Unfortunately, many overlooked the armor’s strength buff because of its captivating glow.
Warden armor and tools
were created using the magical abilities of the Warden's tendrils and heart. Anyone who dared to equip the Warden armor was instantly overwhelmed by its power. Once the person adjusted to their new senses, they could periodically sense mobs through walls and were immune to any type of blindness.
Gilded Netherite armor and tools
were the first to be created with an alloy. Netherite was one of the toughest natural elements that could be refined and crafted into armor and tools, but the blacksmiths of the forge tried to infuse it with the gilded blackstone from Nether Bastions. The result was astonishing, leading to armor with full knockback resistance and tools that seemed to never break.
**Ideas listed here may or may not be added to the actual addon**
Here is a chart for all of the armor and tools that are planned for release!

✧ ✧ ✧
|–– Explanation of the Chart ––|
– Circle = Passive –
– Square = Defense –
– Star = Agility –
– Normal armors (leather to diamond) –
– Special armors –
– Alloy armors (Netherite Tier and higher) –
✧ ✧ ✧
✧ My next addon will probably be the right side (agility) of netherite!
✧ I will likely be making an ore in the overworld and in the end to match netherite!
Copper Armor
oxidizes if you or an armor stand is wearing or holding copper items.
✧ The armor is brittle but still has 23% more durability than iron
✧ A full set of oxidized copper armor gives 16 bars of protection
✧ It takes from 5 to 20 minutes (an average of 10.5 minutes) for copper items to oxidize one stage on a player
✧ It takes from 5 to 40 minutes (an average of 20.5 minutes) for copper items to oxidize one stage on an armor stand
✧ Only fully oxidized copper items can be enchanted
✧ Mobs like zombies, skeletons, and zombie villagers can spawn with copper items
Amethyst Armor
does not have any special abilities as of right now.
✧ The armor has 23% more durability than iron
✧ A full set gives 18 bars of protection
✧ The armor currently has -1 knockback protection in the code, so a future update might make you easier to knock back
Emerald Armor
does not have any special abilities as of right now.
✧ The armor has 25% less durability than diamond armor
✧ A full set gives 19 bars of protection
Phantom Armor
makes you fully invisible as long as you walk or crouch.
✧ The armor has 50% less durability than diamond armor
✧ A full set gives 10 bars of protection
✧ Invisibility is determined with a score system:
*Walking and crouching will charge your invisibility score by 20 per second (max 200)
*At a score of 50, you become invisible
*The invisibility effect icon will warn you when you fall below a score of 100
*Moving at running speed would reduce your invisibility score by 60 per second
✧ Mobs won’t attack you until you hit them when you are invisible
✧ Items being held will not be invisible
Glowing Obsidian Armor
gives you and players around you strength.
✧ The armor has 5% less durability than diamond armor
✧ A full set gives 17 bars of protection
✧ The armor will give you and players within a 5 block radius of you strength 1 periodically:
*1 mob = strength every 2.8 seconds
*2 mobs = strength every 1.56 seconds
*3 mobs = strength every 1.17 seconds
*4 mobs = strength every 1 second
*5+ mobs = permanent strength
✧ Light emitted from the armor will shine for 15 blocks
Warden Armor
allows you to see hostile mobs through walls.
✧ The armor has 21.6% more durability than netherite armor
✧ A full set gives 28 bars of protection
✧ Wearing a set of Warden armor would make you blind for 10 seconds
✧ Reveals hostile mobs in a 25-block range every 5 seconds (not players)
Gilded Netherite Armor
provides the wearer with 4 extra hit points (2 hearts) and full knockback resistance.
✧ The armor has 21.6% more durability than netherite armor
✧ A full set gives 32 bars of protection
✧ Wearing a set of Gilded Netherite Armor gives 2 extra hearts (using health boost)
✧ Gives 100% knockback resistance (does not protect against whips)
All of the Tools
as of right now do not have any special abilities.
The Copper Hammer (weapon)
is a highly versatile tool that you can craft pretty early on since copper is so easy to find.
+ Can fend off a large group of mobs with an area knockback of 4.5 blocks and decent damage
+ Has a fast cooldown of 1.5 seconds
+ Can be used to push a block down and destroy the block beneath it
+ Will go through shields if the enemy is within 2 blocks of you
– The knockback does not go through knockback resistance
The Amethyst Spear (weapon)
is specialized in fighting a line of enemies at a safe range.
+ Long range and does 20 damage
+ Certain mobs like skeletons, creepers, piglin brutes, will be much easier to deal with
+ Blocking an attack does not stop the attack for enemies behind
– Des not knock enemies back
– The spear will be blocked by a shield
– Has a long cooldown of 3 seconds
The Emerald Dagger (weapon)
applies bleed damage (displayed as poison). It is best to use this weapon sparingly. After a successful stab, wait until the effect wears off to stab them again.
+ A critical shank (2x dmg) can be achieved by moving your camera quickly towards and away from an enemy
+ The bleed damage goes through armor protection
– Bad against any type of regeneration
The Phantom Whip (weapon)
is specifically designed to be as defensive as possible. One very effective way to nullify a threat is to hit the enemy off a ledge.
+ Does 7 damage and knocks the enemy an entire 3 blocks away
+ Knockback goes through knockback resistance
+ Has a very fast cooldown of 1.04 seconds
– Can only hit one enemy at a time
The Glowing Obsidian Battleaxe (weapon)
does the job of area damage even better than the hammer.
+ Cleaves in a wide cone and does 14 dmg in a 4.5 block range in front of you
+ Knocks enemies up into the air for a brief moment
– Has a very long cooldown of 5 seconds
– Has a long charge of 1.8 seconds
The Echo Staff (weapon)
has the ability to hit mobs all around you and knock them back.
+ Has a range of 10 blocks
+ Fires a large number of sonic booms, protecting you against hordes of hostile mobs
+ Targets mobs instead of firing randomly around you
+ Each sonic boom does 10 damage
– Has a super long cooldown of 10 seconds
– Knocks enemies very far away
The Gilded Netherite Mace (weapon)
is able to smash away any armor quickly and stun enemies.
+ Normal hit is able to stun enemies for 0.35 seconds (unable to move)
+ Special attack is able to deal 50 durability damage against armor
+ Special attack has a super fast cooldown of 0.5 seconds
– Normal attack has a slow cooldown of 0.65 seconds
– Normal attack will stun the user for 0.9 seconds if blocked
**This list is ordered in importance**
✧: fixable by an addon update
– : fixable by a Minecraft update
+ : fixed problems/bugs
✧ Zombies and skeletons cannot use the whip
✧ Some WeeweeJuice addons are not compatible with the True Backpack addon
✧ All armors made before Warden can be fully fixed with one item
✧ Named Gilded Netherite items will burn in lava
✧ Copper items cannot be waxed
✧ Copper items cannot be scraped
✧ Armor wearing sounds are not broadcasted to other players
✧ Armor abilities do not work in creative
– A full set of Gilded Netherite armor heals you to full when worn & removed
+ Hoes and shovels will now play sounds when being used
+ Items will duplicate upon death
+ Riptide does not work
+ Armor abilities don’t work in peaceful mode
+ Slimes will only spawn as their smallest variant
+ Player entities would not mount you when in peaceful mode
+ Sculk sensors can sense players even when crouching
+ Glowing Obsidian armor effect does not match with stats on page
+ Dying will remove gilded netherite health boost
+ Axes can’t strip wood
+ Axes can’t break Mangrove Roots
+ Shovels can’t make grass path
+ Shovels can’t break Mud Roots
+ Hoes can’t create farmland
v1 MC Fortify Changes:
- Glowing Obsidian Addon Changes:
- Gameplay Changes:
- Glowing Obsidian Crafting shards will now grant 1 >>> 2
- Glowing Obsidian armor will now give strength 1 >>> 2
- Armor Fixes & Changes:
- Fixed armor inconsistencies when giving strength
- Made armor lighting effect less laggy
- Glowing Obsidian armor can now glow underwater
- Tool Fixes:
- Axes can now strip wood
- Axes can now break Mangrove Roots
- Shovels can now make grass path
- Shovels can now break Mud Roots
- Hoes can now create farmland
- Bug Fixes:
- Fixed the shrieker bug
- Fixed player_entity inconsistencies when dying
- Mobs would no longer prioritize picking up items
- Armor abilities now work in peaceful mode
- Fixed texture swapping
- Warden Addon Changes:
- Staff Special attack animation has been improved
- Echo Staff changes:
- Damage against mobs reduced from 10 >>> 7
- Damage against players reduced from 5 >>> 3
- Knockback strength reduced from 5 >>> 1.5
- Tool Fixes:
- Axes can now strip wood
- Axes can now break Mangrove Roots
- Shovels can now make grass path
- Shovels can now break Mud Roots
- Hoes can now create farmland
- Bug Fixes:
- Fixed player_entity inconsistencies when dying
- Mobs would no longer prioritize picking up items
- Armor abilities now work in peaceful mode
- Fixed texture swapping
⭐ Enjoy the addon! ⭐
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I also created the new Phantom equipment addon!! If you haven't already checked it out please do so!

If you make a video on this addon, make sure to include a link to THIS PAGE, and that only!
(amethyst armor, amethyst tools, amethyst equipment, spear, amethyst spear, weeweejuice, weewee juice, more tools, more armor, more equipment, copper, amethyst, gilded netherite, emerald, glowing obsidian, copper golem, warden, echo, phantom)
v2.3 changes:
- Spear Special attack animation has been improved
- Amethyst Spear will no longer damage players when PVP is turned off
- Amethyst Spears will now have a longer attack range 4 >>> 6
- Tool Fixes:
- Amethyst axes can now strip wood
- Amethyst axes can now break Mangrove Roots
- Amethyst shovels can now make grass path
- Amethyst shovels can now break Mud Roots
- Amethyst hoes can now create farmland
- Bug Fixes:
- Fixed the Trident Riptide bug
- Fixed the double player_entity bug
- Fixed the shrieker bug
- Fixed player_entity inconsistencies when dying
- Mobs would no longer prioritize picking up items
- Amethyst armor abilities now work in peaceful mode
- Fixed texture swapping
- Amethyst hoes and shovels will now play sounds when being used
- Slightly modified page
Installation
Turn on both Holiday Creator Features and Molang Features, and make sure you apply both the Behavior and Resource packs!
creator: https://twitter.com/@JuiceWeewee