Beforecraft - Medieval Siege Addon
Humans previously existed, and now they have returned to Minecraft to fight evil again! Beforecraft is a plugin that will add different troops that will help you fight new threats in your world in Minecraft
The Heroes and Villains are gone, the Nether Boss too, without leaders, everyone decides to choose their champions, to lead them to glory in this cruel war
Para los parientes de habla hispana pongan al traductor, gracias 😉
You only need to activate the game resources! The behaviors will be added automatically
CREATE YOUR ARMY
To fight the cursed souls of ancient battles, you must build a base to create troops and fight the enemy
To do this you must summon a Master Buldier to help you set up a base to start creating your troops

Once you have the summoning pearl, throw it to summon the master builder (Note: if you put one very close to another, it will disappear automatically, so you can only have one of each faction or without faction)

Now choose your faction, so you can start fighting, to do this you have to give a distinctive ribbon to your Master Builder, so that he can give you the initial buildings of your base

When building your base and initial buildings, you must wait four minutes for initial villagers to appear, try to take care of them to advance quickly



With this hammer you are able to repair any structure that has been destroyed, basically becoming a builder.

With this toolbox you are able to repair any structure that has been damaged



The blueprints of the crossbow can be obtained with the engineer, once you use them a crossbow will appear that needs to be armed, finish it with a builder's hammer, once it is ready you can get on it and shoot powerful arrows equal to the crossbows with wheel

a very difficult diamond to forge, this can be obtained with the engineer, merchant H and O, it will be used to forge the pearls of the crown

This pearl is made of a very resistant material, it will serve for the creation of the throne, the crown of the king, shield of firmness, loyalty katanas, valor sword and trident of justice

made of quite strange materials, since it carries with it a great power to be able to invoke the king of Steeland



the throne is the final piece to summon the king of the S faction, once you have the throne, bring the king's crown closer to him to be able to summon him

You can get this item with the merchant or with the tailor, this item is used to turn vagabonds into villagers, there are different factions, so you can choose which faction your villager will belong to

This item can be found at the merchant, it is used to completely fill an empty barrel in the barn

This item is obtained by eliminating a corpse of any villager, these pieces of meat are used to tame the cannibals

Being so withered, it still beats, this heart of a former champion is very difficult to obtain, it has the same probability of being obtained as a wither head, and you must give the death blow to the Dead Champion, so that he can give it to you

This can be obtained by giving a final blow to a Nether Rift

Obtaining it will allow you to forge an item to summon a champion

This scroll is used so that your master builder can start giving you plans to improve your houses

These maps can be found in different bandit buildings

Gather them this way to give them to your advisor

It is achieved by giving a final blow to an invasion flag

Used to light battle battlements





Use them to summon powerful champions

Use them to place your battle battlements, you can place a maximum of four

Achieve it by giving red flowers to Angeles, it also serves to heal your troops

Use it on house improvement signs to turn normal houses into two-story houses




You can use them to designate a faction to your master builder, they are also for decorative use

This is obtained by exchanging with the blacksmith, use it to arrest basic bandits

These clothes could make slaves become vagabonds, so you can use conventional clothes to turn them into villagers.

They are used on corpses to wrap them and prepare them so they can be placed in a coffin.

It is used on bandaged bodies, use it to place a coffin for that body, then close it with a hammer and if you want to move it, use an iron shovel

Samurai Set: slightly inferior to a diamond armor, it is made with an alloy that only the O faction knows, so you can only get it through the merchant, yes, it will not be cheap at all
Pirate Saber: it has a damage of 6, it can only be obtained if it is dropped from a pirate
Elite Sword: with a damage of 10 this is exclusive to elite troops
Pirate Captain's Saber: with a damage of 7 this can be obtained if a pirate captain is defeated
Katana Samurai: with a damage of 7, having an unprecedented sharpness, it can be obtained from the merchant, obviously not at a low cost
Sword of the Nether: with a damage of 35 and a durability that seems almost infinite, it can be obtained after defeating the Nether Boss (lucky with that)
Scimitar: with a damage of 7, this curious sword belongs to the Turkish warriors
Machete: It deals damage equal to a normal sword, but it is more practical for villagers.
The main income of your resources and defense of your base will be your units
For the attack units to follow you you must feed them with any type of cooked meat
Unlike before they will go to sleep at night, try to keep them safe from danger








Buldier: this unit provides you with buildings in exchange for materials for their construction, it also repairs the ruins of the buildings, as long as it detects the ruins in its range of vision
Miner: in exchange for cooked meat, he will mine for a minute, when he returns interact with him to provide you with: gold, diamond and coal
Hunter: At the time when the villagers gather in the village, you can give him an emerald block in exchange for the loot he can give you, the rest of the day he will be hunting animals that are on the outskirts of the village
Undertaker: this unit will eliminate the corpses left by your eliminated troops, in order to prevent them from turning into zombies
Engineer: it can only be obtained from the base, from time to time it can give you a few hammers and repair kits, it has the ability to repair structures from time to time, also to recharge the machines once they have been discharged, during the mid-morning will place a workbench in which you can find many quite useful items
Merchant: this can be obtained through the base or through hiring, this will have quite useful exchanges for the development of your base, during mid-morning he will place a trading post where you can find even more beneficial items
Homeless: this will only appear in the inn, treat them well since they hide a dark secret, since being survivors spread throughout the world, they will seek shelter, if they are not supported even at the cost of their lives they will reveal your position to a large squad of renegades, you can help them by giving them clothes to become villagers
Tailor: this unit, although it may not seem like it, is quite important, since it can provide you with clothes for new villagers with few resources, unlike the merchant. This unit is obtained at the base or by giving a loom to a villager
Blacksmith: this unit can repair a weapon, giving him any that is worn, at the moment he can repair all diamond and iron armor, and iron and diamond sword, also pirate sabers and katanas. This unit is obtained at the base or by giving a villager a hammer
Villagers: these are the ones who provide resources to the base through taxes, they are also the ones who accept jobs now, instead of the homeless. Do not forget to feed them, since if they have not eaten within a range of 15 minutes they will become homeless. This unit is achieved only by giving clothes to a homeless person or by building houses.
Advisor: this unit will give you different missions to complete, which will give you different useful rewards to progress (to close your book you must use a feather) and do not summon one very close to another, that is from the same faction, since it will disappear, the recommended distance is 300 blocks away
Delivery: This unit will feed hungry villagers by searching for bread in the barrels in your barns
Master Builder: the initial unit, once you obtain it you can only have one for each faction, this apart from giving you your initial buildings, it will give you upgrade plains, once you have given it the approval scroll, if you want more of these plans upgrade, you can buy one from him every 5 minutes in exchange, and do not summon one very close to another, that is from the same faction, since it will disappear, the recommended distance is 300 blocks away for an emerald block
Farmers: these only appear with their building included, at the end of their day you can give them an emerald block in exchange for a large amount of bread
Executioner: this is capable of eliminating arrested bandits without receiving damage, he can also exchange cages for emeralds, it can only be found in his building, which is the jail
Bard: even in a world in which the constant is war, there may be room for music, give this musician an emerald to play you a quiet melody, it can only be found in the inn
Slaves: people who have seen the worst things in this world at war, slaves are villagers who were turned into servitude by the bandit captains, they will also appear in small bandit fortresses.
Lumberjack: in exchange for cooked meat, he will fell wood for a minute, when he returns interact with him to provide you with: wood, leaves, and some seeds
Each of these units has 20 health



Cannon: Health 70 - will launch cannon balls that explode on contact
Swordsman: health 60 - has an attack of 4, equipped with an iron sword is not a very strong unit by itself, in groups they will be lethal
S Banner: Health 60 - carries your faction's flag and give a strength effect to their allies every so often
Acher: Health 60 - shoot arrows that are capable of piercing any enemy, he can also warn you of nearby enemies with his great vision
Crossbow: 70 health - shoots long arrows that deal great damage on contact
Captain: 150 health - a unit with a lot of strength and diamond weapons
Ram: 100 health - able to penetrate the rock of both the Overlord and the Nether, in order to destroy the enemy's walls, it will only be able to do that if it has an enemy target
Catapult: 100 health - will launch rocks that go through enemies with great damage, rocks are also capable of destroying defenses
Mech: 700 health - with great damage and a powerful hit to the ground that will blow up enemies
Flamethrower: health 70 - can be a powerful weapon but very destructive, keep it away from flaming structures hehe
War Wagon: health 500 - whoever approaches will be damaged by the thorns in the front of the wagon, the rear wagon carries two archers and two musketeers
Musketeer: health 60 - Fires devastating bullets that cause a lot of damage to its enemies, it also has the ability to warn you of lurking enemies
S Ship: health 200 - with a fairly efficient crew, ready to sink pirate ships
S Boat: healt 70 - They take with them a swordsman and a musketeer
S Summoner: healt 30 - It shoots streams of magical energy at its enemies, and from time to time it will summon projections of soldiers to fight in battle

W Spear: health 80 - It has a greater speed and attack range, his spear is infected with poison
W Captain: health 170 - His diamond equipment is infected with poison
W Banner: 80 health - Apart from giving a force effect to his nearby allies, he will make an area attack with his two scythes
W Swordsman: 80 health - He can cover himself with his shield from time to time, if he is hit without his shield, his ability will be reset
Bludgeon: 80 health - He can also cover himself with his shield, but for a shorter period of time, but he makes up for that with his increased damage

A Archer: Heal 70 - An archer who fires arrows at a regular speed, he can also warn you of nearby enemies with his great vision.
A Hammer: 70 health - deals great damage and slows your enemy
A Banner: Health 70 - his attack slows the enemy, It also gives a strength effect every so often to its nearby allies
A Horse Rider: health of horse 60, soldier 70 - they charge against the enemy with great speed
A Captain Rider: health of horse 70 - Captain 160 - his attack slows the enemy
Heavy Swordsman: 70 health - He has a greater attack range, and from time to time he will perform a spinning attack with his sword
A Caravan: 100 health - A set of soldiers that is good enough to attack large hordes of enemies, this wagon has two swordsmen, two archers and a banner




H Bludgeon: 71 Health - Deals great damage with Poison, he can also cover himself with his shield
H Swordsman: 71 health - the basic unit of the H faction, it can also cover itself with its shield, but for a longer period of time
H Banner: Health 71 - the banner of faction H, It also gives the strength effect to nearby allies.
H Captain: health 161 - with his damage he poisons the enemy
H Spear: Health 71 - Greater range and attack speed, with its poison bonus
H Archer: 71 health - shoots two arrows in a row
H Summoner: 31 health - It launches rays of magical energy, and from time to time it will summon projections of soldiers to the battlefield
Mumakil: the troop that rivals the power of the others, this 4-horned elephant that carries a much more powerful crossbow than those of the S faction, will have a health of 250 and is capable of ramming and trampling those who dare to get too close
H Catapult: perfect siege weapon that will help your troops have greater freedom on the battlefield
H Ram: like any other, this will cross the enemy's walls to help your troops advance
H Ship: health 210 - with a fairly efficient crew, ready to sink pirate and Steland ships
H Boat: health 71 - They take with them a swordsman and an archer

Shogun: health 160 - weakens enemies with his attacks
Samurai: health 70 - weakens the enemy with his attacks
O Spear: health 60 - after a certain time, it will throw several bombs at the enemy, also gives a strength bonus to nearby allies
O Archer: health 60 - shoots arrows with great speed
Mortar: 120 health - fires cannonballs with a bend, effective against units that are at high altitudes
Ninja: 50 health - this unit is a master of camouflage, with its shadow ability it is undetectable by other enemies, stealthy and deadly, but somewhat weak on the resistance scale
O Hwacha: healt 70 - this unit fires a shower of explosive arrows at its enemies, devastating the battlefield


Angel: health 30 - gives healing effect to nearby units, and they will revive the corpses of eliminated units
Wizard Boss: health 30 - a powerful wizard who throws three meteorites in a row
Cleric: health 30 - has the ability to turn weak souls into reformed souls, who will fight for you for two minutes, then rest in peace
Alchemist: healt 30 - a magician who developed his knowledge in the art of alchemy, he will throw powerful mixtures of potions at the enemies, which will significantly damage them if they are undead, monsters or renegades, he will not cause much damage to the nether troops, this It will also heal and give a small health boost to allies close to the potion's shock range.
Celestial Paladin: healt 200 - this will cause great damage from a fairly long distance with his spear in hand-to-hand combat, apart from being a very good warrior with a shield

Lenora: health 300 - this brave warrior has the ability to reflect the damage received by those who attack her, also when she finishes covering herself with her shield, she will hit all her enemies in the area with reduced damage
"I will not let darkness prevail and fill our hearts with fear"

William: health 220 - an elite and quite noble warrior, without a doubt, but quite careless, every so often he will do a spinning attack that will lead to him making a powerful blow to the ground, which will make all his enemies retreat
"I know that I must take my place in command, but I fear that at some point I will fail my people"

Yasuke: health 220 - a warrior quite loyal to the cause that his master Nobunaga entrusted to him, from time to time he will perform a rotating attack that will attract his enemies
"I do not consider myself a king or ruler, but I will defend the legacy that my master left in my position"

Gareth: 261 health - the ruler of Hotermark, this warrior will launch energy projections from his trident, and during this state he will be invulnerable to damage
"I will fight for the glory of my people, and I will avenge the souls that fell because of the ambition of my enemies"

Ronan: health 250 - the king of Steeland, this warrior has the ability to give more resistance to his allies from time to time, the inspiration he gives is such that he will make his enemies retreat and cause them damage
"I will not rest until my people are free from the sins of my ancestors, and also safe from any threat that dares to harm them"
Note: If they fall in battle, you must be quick and hit them, this will make them get up again to fight again
Note 2: Don't summon one very close to another, since it will disappear, the recommended distance is 300 blocks away

Swordsman V: this mysterious knight appears during the night, and during them for some reason he becomes a terribly powerful enemy, but during the day he loses a lot of his power, is quite susceptible to fire damage, and tends to attack the allies of Steeland and those crusader knights

Crusader Knight: This peculiar swordsman tends to be quite violent when he sees V swordsmen, and those jungle warriors, he is also quite aggressive towards all allies of the S faction, he appears in large groups at night, and seems to have quite good ties with H's faction

Jungle Warrior: he is quite territorial, he will not attack you unless you invade his territory, which is the jungle, but this rule has an exception with the crusader knights

Turkish warrior: strangely one of the few who does not have conflict with the S faction, but this one will be hostile to bandits, monsters and swordsmen V and crusader knights
Enemies of all factions, even among themselves sometimes, but in some you can find allies to help you eliminate your enemies
Humans who want to end all factions, these are affected by the period of the great war that occurred a long time ago, being badly influenced by ancient criminals from the golden age of humanity, these have grown in number throughout the ages, but being still very few compared to the other factions, these criminals seek power to prevail over the other factions through terrible acts of violence, make no mistake, the only thing that makes them different from the enemies of the nether is that they are still human, these bandits can work for you, if you give them a sign of being worthy of their respect, you must give them any type of mob skull to be at your service, perfect for making stealth attacks on other players
Even so, these bandits will be hostile to both villagers and other monsters.





Today they have abilities that are a mystery to many, if you decide to join them, be very cautious
Or also if you want to join them completely, put a mob skull on your head, to be their ally, this will cause them not to attack you but the rest of the human factions will try to eliminate you


Getting resources through this faction may be more complicated if you want to lead an army, since in order for you to have more renegades to follow you you must get mob skulls, and for this the cannibals are there to help, by giving them human meat, after a few tries these will follow you



When you assault a village, take cannibals with you to farm skulls, since these will devour their corpses, leaving you human flesh and most importantly, being able to get the skulls of these fresh skeletons, this only while you are wearing a mob's head, if you you remove it, you will not be able to tear the skull from the skeleton
Be careful with the zombies, because if a skeleton keeps its skull and a zombie decides to infect it, it will transform into a skeleton with a bow


Steals resources from villager's corpses, if the player tries to interact with them while they have the skull on their head, they won't respond to anything, and also if you're not wearing the skull while interacting with a villager's corpse, you won't you can steal

The badids and pirates except the captains can be arrested by the basic swordsmen of each faction, while they are like this they will not represent a threat, but if you like them for a diamond you can make them become a tramp, thus paying their sentence


Use the bandit captains to make more slaves, let them turn the villagers into slaves




Once you have the slaves, use a pickaxe or an ax to assign them the task of hunting or mining. Once they have a tool, use an iron sword to send them to work. This will only work with adult slaves.

If you require more troops, the child prisoners could be useful. After seven minutes, the girls will become bandits, the boys will become gladiators, be very careful with the latter, since some will be hostile towards the renegades.

Cassandra: This skilled bringer of chaos obtained her power thanks to having stolen a gem of hope, being more powerful than the rest of her ilk, she proclaimed herself leader of this faction. Has the ability to become invulnerable and undetectable for a certain time
"I am the fear, the chaos, that torments your hearts, I will be the one who takes away your freedom"

Quite strong and implacable, most are made of netherite, and the vast majority are found in the Nether, if you want to enter this dimension you must be prepared.
Only the Nether Seekers will appear during the night but they will mostly be in the Soulsand Valley



the Nether Banshee is a warrior who is much better than many of her faction, despite being a high-ranking cursed soul, she can be conquered with a rose from the wither

the Nether Golem is the pinnacle of creation between the amalgamation of a soul and the netherite, being a stack of the hardest netherite powered by tormented souls, it will be a walking tank

This thing is a scary monster and quite powerful, no more than the Nether Boss, with its large size it is capable of throwing anyone into the air with a roar, also knocking down walls in its path
Be careful, with each festivity, treat misery rather than joy, because these enemies will appear to make your life impossible during your festivities


Headless Horseman: this unknown ghostly horseman will appear every night on October to try to kill you, he is very fast with his horse, even if you try to run away, he will throw his head at you to explode you into pieces
Krampus: As silent as death, this demon will try to not only destroy gifts, he will also try to take the lives of the little ones and you, ignoring everyone else, becoming invisible and faster to reach his victims.
Able to provide you with units in exchange for resources

Each of these structures has a location, which will help you measure the distance from each building

As a suggestion, when building buildings, dig one block below and use the item to build the structure

Once placed it will make a builder, a miner, a hunter, a merchan and two villagers appear, it can also provide neutral units in exchange for emerald and diamond
(Note: Do not build one very close to another, not at least 250 blocks away, and that it is from the same faction, as this will cause its sign to disappear and be replaced by the sign of the other built base)
There is now a low chance for a ruin of that building to spawn in plains biomes

After 5 minutes it will generate a squad of units, it can also provide units in exchange for emerald

After 2 minuts it generates an angel, you can also exchange diamonds to obtain elite units, it has the characteristic of giving the effect of weakness to nearby enemies

houses now only spawn one villager, in a 2 minute range, these can also be improved with blueprints that you can obtain with the master builder


This will make a group of homeless appear after about 4 minutes

In this building are the barrels of bread that will serve to feed the villagers, defend it well because if the renegades or the nether troops enter and break the barrels, all the food will be lost

if the barrels are destroyed they can be repaired with a hammer


as soon as the barrels are empty or have to be repaired, fill them with a box of bread, which can be obtained from the merchant

Defense towers that will serve to alert you of enemies that are lurking around your base

your advisor's house, this will serve to shelter and protect one of your most valuable units


This structure when placed will make a ship appear after 20 minutes, this ability recharges after 20 minutes
Essential to keep your base safe from unwanted guests, these can be relocated with an iron shovel, in case you want to put them in a more strategic place

This is obtained with the engineer, it is a machine that will damage the hostile troops that approach it, being quite effective it needs energy, so every 15 minutes it will be discharged, to recharge it you must use a redstone block

will damage nearby enemies

This machine will attract enemies to itself, causing them one damage. When destroyed, it will release its engine, which is a small robot called BMDE, it will also unload after about 15 minutes, and can be recharged with a redstone block


This defense is quite resistant to damage, and every time it is hit it will reflect some damage to its enemies
In case you want to rotate your buildings use the rotator that you can get from the builder for a few wooden sticks



These structures serve to help you in difficult situations, since after two minutes they will attract a group of troops to give you reinforcements if you need them, they can be lit with a special torch.

You can obtain them from your advisor, and they can only be used within a village, otherwise they will disappear, and you can only have a maximum of four per faction, otherwise they will also disappear.

The farms will be the buildings with which you can get the farmers, who will help you solve the demand and production of bread in a more economical way.

This building will serve to house the most dangerous bandits you can find, it is also the only way you can get to the executioner

You will not be able to build them, but if you find them, those of the O and S faction will be generated in plains and forests, those of the H faction in deserts, these will contain loot that will help you to progress

a humble but deserved home for the one who could make the beginning of your adventure in Beforecraft possible

A resting place for a lucky few, it has eight coffin spaces, and undertakers will take some of the dead to the cemetery.



This buoy will make a pirate ship and two pirate boats appear, after 1 minute of being sighted, this ability recharges every 10 minutes, summoning more ships, if it is destroyed it will make some pirates appear

It will appear in the plains and forest biomes, but in the form of a reddish block that you must walk on for the structure to appear, it will be full of spiders and spiders from the Nether

This is a small renegade fortification, containing several caged villagers and large loot guarded by several renegades, it also contains one of the maps you will need to gather to give to your advisor

the shelter of the cannibals, this loot only has a chest of human meat, it can be useful if the player is from the other faction, It also contains one of the bandit invasion maps

The tavern will generate a large group of bandits that will appear after a while after it has appeared, inside you can also find an invasion map.
You can find it in the forest and plains biomes, like the previous structure, it will have the shape of a stone block framed in black.

Along the biome of the plains and forests, will appear nether rifts that will give access to our world, if you manage to destroy it, be prepared, since 4 defenders of the nether will emerge

Not as dangerous as the Nether Rifts, but they should not be underestimated, these small fissures will make enemies appear faster than the Rifts, but they will not be as powerful, when destroyed it will not generate any defenders

It is better to avoid these buildings at all costs, since they do not contain anything good
CREATOR NOTES
A small update that fixes a few things, and adds a small mechanic that gives more value to lives in Beforecraft
If you want to know the history of Beforecraft, about what happened to humans in Minecraft, stay tuned to our channel for the Beforecraft series!
Thanks :3
Watch the trailer of this update!
Use license: you can use this Addon for your own use, you are not allowed to trade with it, you can create content with it as long as you leave the corresponding credits and the link to the addon, otherwise legal action will be taken for violation of copyright , geometry, textures, animations and characters from Beforecraft, are the property of "Thunder Light Production". Several of the skins used in this addon come from Minecraft pages that provide skins for free use by users. Thank you and enjoy your adventure with Beforecraft!
Bugs fixed: Invasion flags now only appear outdoors
New animations
Enemy spawn Removed: Headless Horseman
Nerfs: Hunter
More particles added
Modified homeless behavior
New buildings added: Cementery
New villagers added: Lumberjack
New mechanics added
Machete added
The Nether Boss is missing?!
More enemies and dangers to overcome!
Installation
Español
para jugar correctamente con este addon debes encender el juego experimental

English
to play correctly with this addon you must turn on the experimental game

creator: Thunderhit
updated