Mo’creatures Bedrock Edition
Mo’creatures is a java mod created by DrZhark, this addon is an recreation of the java mod, this addon brings more than 20 new creatures (in the future there will be many more).
Addon created by: Death king (project leader, modeler), Aguilesgamer (programmer, animator), RighiNoobs8 (programmer), TheMinedS (modeler), ESTEBAN1303YT (modeler) and sebancraft_YT (modeler).
The addon has more than 22 mobs (in the future there will be many more)
Entities
Ent:
Spawns on top of grass blocks with a light level of 7 to 15, has 40 health points (20 hearts), has 2 types, ent birch (birch), ent oak (oak), drop 1-3 xp on death,are invulnerable to almost all forms of damage, their only weakness is an axe., it is a neutral mob, it has 5 damage and a knockback when attacking you, they are neutral mobs, loot:
Goat:
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Turkey:
It spawns on top of grass blocks with a light level of 7 to 15, they are passive mobs, it has 6 health points (3 hearts), it has 2 types, male and female, drop 1-3 xp on death, they are tamed with melon seeds, it is immune to fall damage, loot:
Bears:
Mini Golem:
Wraith and flamewraith:
The wraith is generated in solid blocks with a light level of 0 to 7, the flamewraith is generated in the nether, they are hostile mobs, they have from 10 to 15 health points (5 to 7.5 hearts), drop 5 xp on death, attack the player with a radius of 12 blocks, burn with sunlight, the ghost has 3 damage and fire phantom burning for 4 to 6 seconds, loot:
Silverskeleton:
Boar:
It is generated on top of grass blocks with a light level of 7 to 15, it has 10 life points (5 hearts), drop 1-3 xp on death, it is a neutral mob, loot:
Bird:
It is generated on top of grass blocks with a light level of 7 to 15, they have 8 health points (4 hearts), drop 1-3 xp on death, they are passive mobs, it has 6 variants, they are flying animals, they tame by giving them seeds, a tame bird can stand on your head and it will give you slow falling, loot:
Crocodile:
Bunny:
Komodo dragon:
Raccoon:
Spawns on top of grass blocks with a light level of 7 to 15, they have 8 health points (4 hearts), drop 1-3 xp on death, they are neutral mobs, they have 1 damage, can be tamed by feeding it with any type of carrot, any type of apple, omelets and sugar lumps,
Rat:
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Hellrat:
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Shark:
Spawns in the ocean at any light level, they have 25 health points (12.5 hearts), drop 1-3 xp on death, they are hostile/water mobs, they have 5 damage, on death
African elephant:
It is generated in the desert with a light level of 7 to 15 in groups of 3, they have 40 to 60 points of life (20 to 30 hearts),drop 1-3 xp on death, they are neutral mobs, they have 6 of damage, the elephant can be tamed by giving him cakes.
Asian elephant:
Spawns in the jungle with a light level of 7 to 15 in groups of 3, they have 40 to 60 health points (20 to 30 hearts), drop 1-3 xp on death, they are neutral mobs, they have
Woolly mammoth:
Songhua river mammoth:
Spawns in: cold taigas, ice plains, ice mountains and ice spikes biomes in groups of 1 to 3, has 40 to 60 health points (20 to 30 hearts), drop 1-3 xp on death,
Turtle
Spawns on top of grass blocks with a light level of 7 to 15, they have 15 health points (7.5 hearts), drop 1-3 xp on death, they are passive mobs, can be tamed by feeding it with sugar cane and melon, If they are named with one of the following names: Donatello, Leonardo, Michelangelo and Raphael, they will have a different skin, loot:
0-3 raw turtle
Wild Wolf
They spawn on top of solid blocks with a light level of 0 to 7, have 15 health points (7.5 hearts), drop 5 xp on death, are neutral mobs, they have 4 damage, loot:
0-2 fur (1-5 with looting)
Scorpion
Three types of scorpions can be found in the Overworld; dirt scorpions spawn on top of solid blocks in the Overworld in light levels of 7 or less; cave scorpions spawn in light levels of 7 or less in the Overworld, but only underground, and frost scorpions spawn in ice plains, ice mountains and ice spikes biomes in light levels of 7 or less. have 18 health points (9 hearts) 40 if tamed(20 hearts),
Nether scorpions can be found in the Nether at any light level.
Scorpions will drop upon death:
0–1 Chitin and Dirt Scorpion Stings if the scorpion is a dirt scorpion.
0–1 Black Chitin and Cave Scorpion Stings if the scorpion is a cave scorpion.
0–1 Frost Chitin and Frost Scorpion Stings if the scorpion is a frost scorpion.
0–1 Nether Chitin and Nether Scorpion Stings if the scorpion is a nether scorpion.
0–2 String if the scorpion is a baby or an undead scorpion.
0–2 Rotten Flesh if the scorpion is an undead scorpion.
1 Saddle if equipped
5 experience when killed by a player or tamed wolf.
can be tamed by feeding baby scorpions it with raw rat and cooked rat.
Once a scorpion is tamed and saddled, the player can control it with standard directional controls, jump, and the mouse.
Kitty
Kitties spawn on grass blocks at light levels of 7 or more. They often spawn in groups of 4 during world generation. Kitties come in eight different colors: black, beige, white, white with black spots, calico, grey, orange-white, and black-white. Kitties drop 1–3 experience when killed by a player or tamed wolf and will attack the player if provoked, have 18 health points (9 hearts), can be tamed by feeding them with cooked cod and then giving them a medallion
Big cats
The information on the big cats is long and somewhat complicated, the only thing that changes from the java version is that, the big cats can be tamed by feeding them with raw cod and then giving them a medallion.
more info:
https://mocreatures.gamepedia.com/Big_Cat
Stingray
Stingrays spawn naturally in oceans
Stingrays drop 1–3 experience when killed by a player or tamed wolf.
Stingrays wander around aimlessly. They are neutral mobs, and will poison you if they attack it; in response to being provoked, a stingray will lift its tail and poison you if you touch it.
A stingray can be tamed by either mounting it several times (it will kick you off many times). When tamed, they are passive and will not poison you. Stingrays can also be ridden like manta rays.
Fox
Foxes spawn on grass blocks at light levels of 9 or more, and Arctic foxes spawn in snow biomes. They often spawn in groups of 4 during world generation.
Foxes come in three different colors: red-orange and white.
Foxes will drop 0–2 fur upon death. The drops can be increased with the Looting enchantment. They also drop 1 to 3 experience when killed by a player or tamed wolf.
A fox can be tamed by feeding it raw turkey. Once tamed, foxes will not attack the player.
Tamed foxes can also be healed with raw turkey.
Deer
Deer spawn on grass blocks at light levels of 9 or more with a large block space above. They often spawn in groups of 2–4 during world generation.
There are three types of deer; males (stags), females (does) and babies (fawns). Males have large antlers, females have no antlers and a spotted coat, and baby deer have orange spots.
All the information of the items can be found on this page:
https://mocreatures.fandom.com/wiki/Category:Items
Join our discord to see progress of the addon
https://discord.gg/gvY4MmdV8Q
-New mobs are added (big cats, deer, kitty, fox, scorpions and stingray)
-New items are added (crafted saddle, big cat claw, scorpion armors and weapons, raw ostrich and cooked ostrich, reptile armor, fur armor and hide armor)
-Improved bear animations
-Improved spawn of various mobs (mod parity)
-Resize to hellrat and wild wolf (mod parity)
Bug fixes
-Passive mobs are not spawned
-Turtle is giant when it grows, more than it should
-Mammoth platform recipe not working
-Bunny doesn't stop jumping
-Improves goat behavior
-Rideable mobs can now be equipped with a saddle and crafted saddle
Installation
Don't forget to activate the experimental gameplay (all 3 are recommended)
creator: https://twitter.com/Aguilesgamer