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MCPE/Bedrock More Nether Mobs Addon

McBedrock
(@mcbedrock1)
Illustrious Member Admin

More Nether Mobs Addon

 

 

Personally, I think that the Nether Update was one of the best Minecraft updates to ever arrive! My only gripes with it were the lack of mobs, and that all biomes except for the Crimson Forest didn’t get any unique mobs and just use already existing mobs. This addon will try to fix that!

 

 

This addon will be introducing over 10 new mobs to the Nether. Most of them are fairly similar to overworld mobs, but with AI changes, model changes and more! There’s also a new boss coming! This boss is a work in progress but will be finished eventually! Hope you enjoy this addon. Now, let’s take a look at these new mobs!

 

Our first mob introduced is the Piglin Assassin. These are Piglins that scout all around the Nether, searching for anything they can take over or use for resources. They behave very similar to Piglins, they can wield  golden swords or crossbows and can be bartered with, but they are much more powerful then regular Piglins and won’t be scared by zombified Piglins! They are stronger then regular Piglins, but weaker then Piglin Brutes. They have 28 health points, deal 7 damage per attack and might drop arrows if killed. They will spawn anywhere in the nether. Also, their animations are currently broken, but I don’t know how to fix them. Sorry!

Our next one is the Crimson Beast! As it’s name suggests, you will find these mobs spawning in the Crimson Forest biomes. They are fairly slow, but have a lot of health and deal a lot of damage with each attack! It has 80 health, deals 13 damage per attack and drops rotten flesh and occasionally gold if defeated.

The third new mob here is the Vined Wither Skeleton! It’s a Wither Skeleton that has been severely damaged from everything it’s been through, and is covered in weeping vines. We can only assume that they were stranded by the other wither skeletons in the crimson forests, and they have stayed there for the entire time. While having low health, they deal almost enough damage to kill you in one hit! They attack you and Piglins, and they have 15 health and deal 18 damage per attack. They spawn in Crimson Forests

Up next, the Possessed Skeleton. Just regular skeletons that wandered a little too deep into the soul sand valleys, and were corrupted by the deep soul power within. They are much more powerful then regular skeletons, they deal more damage and fire arrows more rapidly then regular skeletons. Have 50 health and deal 5 damage per attack. As you probably guessed, you’ll find them spawning in Soul Sand Valleys.

This mob is the Lost Soul! It’s a passive mob then harmlessly floats around the soul sand valleys at high speeds. Other then that, they don’t really do anything, but they do have custom sounds! They have 8 health points and spawn in Soul Sand Valleys.

Our next mob is the Soul Blaze. It’s a more powerful variant of the Blaze! It will attack by either charging towards you to deal melee damage, or occasionally firing explosive fireballs, be careful around it! Has 35 health, deals 11 melee damage and may drop Blaze rods if defeated. Spawns in Soul Sand Valleys

Next mob to look at is the Hellhound! It’s an aggressive, wolf like enemy that attacks you and sometimes striders with either melee attacks, or by occasionally shooting a fireball. Has 25 health, deals 13 melee damage and may drop magma cream if you kill it. They spawn in the Basalt Deltas biome.

This is the Ashen Zombie. It is a new, fairly tough zombie that will spawn in Basalt Deltas. It’s slow, but will deal moderate damage with each attack. They also have a baby variant, which is even faster and more annoying! They have 30 health, deal 9 damage with each attack and might drop some magma cream if defeated.

Up next, the Delta Strider. While they may look pretty big and scary, don’t worry, they are passive mobs. In fact, they happen to already have a saddle on them, so you can ride them. If you have a stick on you, use it to control them around! They are like the horses of the nether, as they will work better on land then the Strider. They have 50 health points and if you decide to kill them for whatever reason, they will drop their saddle. Find them in Basalt Deltas!

If Endermites somehow make their way into the Warped Forests, then they will be corrupted by the mysterious energy inside and become much stronger! Unlike the Endermite, the Corrupted Mites can actually be a major threat, especially if you get swarmed! Have 32 health points, deal 7 damage per attack and may drop an Ender Pearl if killed. You’ll find them spawning in Warped Forests

The next new mob is the Warped Boar! It is the Warped Forest version of the Hoglin. These Hoglins are a little calmer then the normal ones, they won’t attack you if you don’t attack them. However, if you do attack them, you’ll be in for a tougher fight. These Hoglins are fast, can teleport and do a lot of damage! However they will drop food if killed, making them the food source of the Warped Forest! Have 40 health and deal 8 damage per attack. They spawn in Warped Forests.

The final normal mob added by this addon is the Warper! It’s a warped variant of the spider. It’s much more aggressive then the other two spiders, and deals more damage and can teleport! It also flies sometimes, but it’s fairly uncommon. It can also shoot a projectile sometimes. Has 32 health, deals 9 damage per attack and may drop an ender pearl if killed. Of course, you will see them spawning in Warped Forests.

 

 

 

Now, the boss! The boss is known as the Ancient Golem! Again, this boss is not finished yet, and it will not naturally spawn anywhere. Currently it only teleports and has a melee attack. The AI and animations are coming soon! It, for now, has 125 health, deals 12 damage per attack and drops a totem, emeralds and rarely Netherite when defeated.

creator: https://www.youtube.com/channel/UC0aSKRsMXSt7giZTlpruH3Q?app=desktop

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Topic starter Posted : 25/08/2020 12:02 am
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