Morph Addon Official 1.0
Have you ever dreamed of being able to play as a zombie or a skeleton and not the usual steve? Have you ever dreamed of being able to swim with the freedom of a drowned or to walk safely on lava like a strider? If the answer is yes this add-on is for you!
How to morph?
To transform into other mobs you have to craft a new tool called Soul Extractor, this is its recipe:
![](https://api.mcpedl.com/storage/submissions/106974/images/morph-addon-official-10_2.png)
With this tool you have to attack other mobs and with a little chance they will drop their Soul Fragment. Putting a soul fragment in a brewing stand with water bottles will makes Potions of Morphing and if a player drinks one of them he morph into another mob.
![](https://api.mcpedl.com/storage/submissions/106974/images/morph-addon-official-10_3.png)
Totem of the Restoration
To return a normal player you can die or craft and use the Totem of the Restoration, its recipe is this:
![](https://api.mcpedl.com/storage/submissions/106974/images/morph-addon-official-10_4.png)
Features
Zombie
- Ignored by monsters
- Targeted by iron golems
- Burns in daylight
- Killing a villager cause its zombification
- Water damage causes its transformation into a drowned
- Attack damage = 1.5 hearts
Husk
- Ignored by monsters
- Targeted by iron golems
- Killing a villager cause its zombification
- Attack damage = 1.5 hearts
- Water damage causes its transformation into a drowned
Attacking other players gives effect of Hunger(Not working on latest minecraft versions)
Drowned
- Ignored by monsters
- Targeted by iron golems
- Burns in daylight
- Killing a villager cause its zombification
- Attack damage = 1.5 hearts
- Breath in water
- Fast swim
Enderman
- Ignored by monsters
- Targeted by iron golems
- Health = 20 hearts
- Attack damage = 3.5 hearts
- Height = 3 blocks
- Sneak to teleport
Creeper
- Ignored by monsters
- Sneak to start an explosion!
Skeleton
- Ignored by monsters
- Targeted by iron golems
- Burns in daylight
- Arrows had the same damage and trajectory of the arrows shot by normal skeletons
- Attack damage = 1.5 hearts
Stray
- Ignored by monsters
- Targeted by iron golems
- Burns in daylight
- Arrows had the same damage and trajectory of the arrows shot by normal skeletons
- All arrows shot gives slowness effect to the target
- Attack damage = 1.5 hearts
Wither skeleton
- Ignored by monsters
- Targeted by iron golems
- Immune to fire and lava and wither
Attacks give wither effect to the target(not working on latest minecraft version)- Attack damage = 2 hearts
- taller than 2 blocks
Blaze
- Ignored by monsters
- Targeted by iron golems
- Immune to fire and lava
- Jump to fly
- Attack damage = 3 hearts
Piglin
- Ignored by monsters
- Targeted by iron golems
- Health = 8
- Staying outside of nether causes its zombification
- Attack damage = 2.5 hearts
Zombified Piglin
- Ignored by monsters
- Targeted by iron golems
- Immune to fire and lava
- Killing a villager cause its zombification
- Attack damage = 2.5 hearts
Strider
- Ignored by monsters
- Immune to fire and lava
- Can walk on lava
Cow
- Ignored by monsters
- Health = 5 hearts
Pig
- Ignored by monsters
- Health = 5 hearts
- Height = 0,9 blocks
Chicken
- Ignored by monsters
- Health = 2 hearts
- Height = 0,8 blocks
- Randomly drops eggs
Sheep
- Ignored by monsters
- Health = 4 hearts
Wolf
- Ignored by monsters
- Health = 8 hearts
- Attack damage = 1.5 hearts
Fox
- Ignored by monsters
- Attack damage = 1 heart
- Immune to berry bushes damage
Villager
- Targeted by zombies
- Immune to Bad Omen effect
- A kill from a zombie causes zombification
Zombie villager
- Ignored by monsters
- Targeted by iron golems
- Burns in daylight
- Killing a villager cause his zombification
- Attack damage = 1.5 hearts
Witch
- Ignored by monsters
- Targeted by iron golems
- Health = 13 hearts
- Raid trigger
Vindicator
- Ignored by monsters
- Targeted by iron golems
- Health = 12 hearts
- Attack damage = 2.5 hearts
- Raid trigger
Evoker
- Ignored by monsters
- Targeted by iron golems
- Health = 12 hearts
- Attack damage = 1 hearts
- Raid trigger
- Interacting with a blue sheep changes its color to red
- Sneaking causes Evocation Fang attack
Pillager
- Ignored by monsters
- Targeted by iron golems
- Health = 12 hearts
- Attack damage = 1.5 hearts
- Increased arrow damage
- Raid trigger
Iron golem
- Health = 50 hearts
- Attack damage between 7 and 21
- Knockback resistance
- Height = 3 blocks
- Large 1.5 blocks
Some informations:
You can experience some buggy features or animations. Please send me bug reports and suggest me new features!
- If you want to support this and my other projects you can donate with PayPal, thanks very much! https://paypal.me/fra078?locale.x=it_IT
- Replaced Identity absorber with Soul Extractor(new function and texture)
- New morphing system, now you have to create potions instead of clicking mobs
- Replaced Player Totem with Totem of the Restoration (new texture), now to use this item you have to click when it's in main hand slot
- Removed old Zombie Pigman
- Added new mobs: Piglin, Zombie Piglin, Wolf, Fox, Strider
- New abilities for Creeper (explosion), Enderman (Teleport), Evoker(Evocation fang), Strider(Walking on lava)
- Fly ability for blaze is used pressing jump instead of sneak
- Lots of animation fixes
- Fixed armor visual bug
- Little abilities and transformations added to various mobs
- Simplified add-on structure so it's easier to update in the future
- Removed linkvertise download problems
- Added support link
Installation
- Check you are using at least 1.17
- Active these experimental gameplay switches
![](https://api.mcpedl.com/storage/submissions/106974/images/morph-addon-official-10_5.png)
- Backup your worlds!
creator: https://twitter.com/Fraxx783