Villagers And Illagers Legacy Improved Update[1.0.9.30](1.21)
Hello Mates
Are you tired of the same old boring villagers and illagers in Minecraft?
Introducing my latest addition, the Villagers and Illagers Legacy add-on.
The Villagers And Illagers Legacy introduces fresh textures, models, improved behavior, enhanced IQ for both villagers and illagers, and much more.
Screenshots:


Villagers

Name: Villager Guard
Type: Infancy
Class: Normal
Details: The Villager Guard is a recently introduced mob that
serves as both a ranged and melee unit, providing protection to the village.
HP:24
Armor: Low
Movement: Normal
Movement Sprint: Fast
Equip: Stone Sword
Damage: 10
Attack Speed: 0.25
Spawn: Village
Spawn Change: Common
Spawn Count: 2

Name: Swordman Villager
Type: Infancy
Class: Normal
Details: The Swordman Villager is a recently introduced mob that possesses greater attacking power compared to the villager guard.
HP:24
Armor: None
Movement: Normal
Movement Sprint: Fast
Equip: Stone Sword
Damage: 12
Attack Speed: 0.25
Spawn: Village
Spawn Change: Common
Spawn Count: 2

Name: Archer Villager
Type: Infancy
Class: Normal
Details: Archer Villager serves as the village's new defense against mobs, taking on the role of a guard for the villagers. This unit specializes in ranged attacks, utilizing bows as their primary weapons.
HP: 24
Armor: None
Movement: Normal
Movement Sprint: Fast
Equip: Bow
Damage: 1-3
Attack Speed: 2.0(Far) - 1.0(Close)
Burst Count: 1
Spawn: Village
Spawn Change: Common
Spawn Count: 2

Name: Villager Crossbowman
Type: Infancy
Class: Normal
Details: The Crossbow Villager is a recently introduced mob that wields a crossbow, similar to the pillagers.
HP:24
Armor: None
Movement: Normal
Movement Sprint: Fast
Equip: Crossbow
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Spawn: Village
Spawn Change: Common
Spawn Count: 2

Name: Villager Spearman
Type: Infancy
Class: Rare
Details: The Spearman Villager is a recently introduced mob that wields a glaive and possesses significantly higher damage output compared to the Swordman Villager.
HP:27
Armor: Low
Movement: Normal
Movement Sprint: Fast
Equip: Glaive
Damage: 14
Attack Speed: 0.25
Spawn: Village
Spawn Change: Common
Spawn Count: 2

Name: Knight Villager
Type: Cavalry
Class: Elite
Details: Knight Villager is a recently Introduced boasts heavy armor and deals a significant amount of damage, surpassing swordsmen in both aspects.
HP:75
Armor: High
Movement: Slow
Movement Sprint: Very Fast
Equip: Knight Sword
Damage: 7
Attack Speed: 0.25
Spawn: Village
Spawn Change: Rare
Spawn Count: 2

Name: Hunter Villager
Type: Infancy
Class: Normal
Details: The Hunter Villager is a recently introduced mob, hunts animals and has the ability to gather all types of raw food.
HP: 24
Armor: None
Movement: Slow
Movement Sprint: Normal
Ability: Changing Weapons
Equip: Crossbow
Damage: 1-3
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Equip: Stone Sword
Damage: 10
Attack Speed: 0.25
Spawn: Forest, Taiga (Beta)
Spawn Change: Common
Spawn Count: 3 - 4

Name: Evocation Villager
Type: Infancy
Class: Rare
Details: The Evocation Villager is a recently introduced mob that has the ability to summon fangs, villager vex, and iron minions, similar to the evoker mob.
HP:24
Armor: None
Movement: Normal
Movement Sprint: Fast
Summon: Fang(Line)
Cooldown: 7.0
Summon Count: 16
Summon: Fang(Circle)
Cooldown: 7.0
Summon Count: 5 - 8
Summon: Villager Vex
Summon Count: 4
Cooldown: 10
Despawn: 50
Summon: Iron Minion
Summon Count: 2
Cooldown: 10
Despawn: 50
Spawn: Village
Spawn Change: Rare
Spawn Count: 2

Name: Witch Villager
Type: Infancy
Class: Rare
Details: The Witch Villager is a recently introduced mob that shares the same attack as the witch.
HP: 26
Armor: None
Movement: Slow
Movement Sprint: Normal
Equip: Potions
Type: Poison, Harming, Slowness
Attack Speed: 3.0
Burst Count: 1
Spawn: Village
Spawn Change: Common
Spawn Count: 2

Name: Healer Villager
Type: Infancy
Class: Rare
Details: The Healer Villager is a recently introduced mob that provides the regeneration effect to villager guards, iron golems, and players.
HP:24
Armor: None
Movement: Slow
Movement Sprint: Normal
Cast: Heal Units
Casting Cooldown: 7.0
Effects: Regeneration
Time: 30
Amplifier: 2
Spawn: Village
Spawn Change: Rare
Spawn Count: 2

Name: Iron Minion
Type: Infancy
Class: Rare
Details: A small golem known as the Iron Minion has been added to the game, and it can be summoned by an evocation villager.
HP:45
Armor: Low
Movement: Normal
Movement Sprint: Fast
Equip: None
Damage: 5
Attack Speed: 0.25
Spawn: Village
Spawn Change: Common
Spawn Count: 2

Name: Vex Villager
Type: Flying Mob
Class: Rare
Details: The Villager Vex is a recently introduced mob that shares the same attacking abilities as the vex.
HP: 14
Armor: None
Movement: Slow
Movement Sprint: Very Fast
Equip: Iron Sword
Damage: 8
Attack Speed: 0.25
Spawn: Village
Spawn Change: Common
Spawn Count: 2

Name: Longbowman Villager
Type: Infancy
Class: Rare
Details: The Longbow Villager is a recently introduced mob equipped with a longbow, enabling them to engage enemies from a considerable distance.
HP: 20
Armor: None
Movement: Normal
Movement Sprint: Fast
Equip: Longbow
Damage: 5-7
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Spawn: Village
Spawn Change: Rare
Spawn Count: 2

Name: Archer Cavalry Villager
Type: Cavalry
Class: Rare
Details: The Archer Cavalry Villager is another new mob, consisting of an archer villager riding a horse. This mob has fast movement capabilities.
HP:45
Armor: Low
Movement: Slow
Movement Sprint: Very Fast
Equip: Bow
Damage: 1-3
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Spawn: Village
Spawn Change: Rare
Spawn Count: 2

Name: Crossbowman Villager
Type: Cavalry
Class: Rare
Details: Similar to the Archer Cavalry Villager, the Crossbowman Cavalry Villager is a new mob that features a crossbowman villager riding a horse. While it also has fast movement, its range is shorter compared to the archer variant.
HP:45
Armor: Low
Movement: Slow
Movement Sprint: Very Fast
Equip: Crossbow
Damage: 3-6
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Spawn: Village
Spawn Change: Rare
Spawn Count: 2

Name: Warrior Villager
Type: Infancy
Class: Rare
Details: Introducing the Warrior Villager, a new mob that possesses medium armor and deals higher damage than both the villager guard and swordsman.
HP:45
Armor: Medium
Movement: Normal
Movement Sprint: Fast
Equip: Stone Axe
Damage: 12
Attack Speed: 0.25
Spawn: Village
Spawn Change: Common
Spawn Count: 2

Name: Warrior Cavalry Villager
Type: Cavalry
Class: Rare
Details: The Warrior Cavalry Villager is a unique mob that includes a warrior villager riding a horse. This mob is equipped with heavy armor and inflicts high damage, but its movement is slower.
HP:70
Armor: Medium
Movement: Normal
Movement Sprint: Fast
Equip: Stone Axe
Damage: 12
Attack Speed: 0.25
Spawn: Village
Spawn Change: Common
Spawn Count: 2
(New Villager Warriors)

Name: Spearman Cavalry Villager
Type: Cavalry
Class: Rare
Details: The Spearman Cavalry is a recently introduced mob that wields a glaive while riding a horse. It possesses exceptional speed in its sprinting movement and is also capable of launching long-range attacks.
HP: 70
Armor: Medium
Movement: Normal
Movement Sprint: Fast
Equip: Glaive
Damage: 10
Attack Speed: 1.12
Spawn: Village
Spawn Change: Rare
Spawn Count: 2

Name: Swordman Cavalry Villager
Type: Cavalry
Class: Rare
Details: The Swordman Cavalry is a recently introduced mob that wields a sword while riding a horse. Similar to the spearman cavalry, they have a swift sprinting movement and deal higher damage compared to the swordman villager on foot.
HP: 65
Armor: Low
Movement: Normal
Movement Sprint: Fast
Equip: Stone Sword
Damage: 7
Attack Speed: 0.25
Spawn: Village
Spawn Change: Common
Spawn Count: 2
Villager Workers

Name: Smith Merchant Villager
Type: Infancy
Class: Elite
Details: Smith Merchant, the recently appointed mob, specializes in trading contract strength and contract speed. He operates in the anvil and possesses the ability to attack illagers and undead creatures.
HP: 34
Armor: Low
Movement: Normal
Movement Sprint: Fast
Equip: Iron Sword
Damage: 19
Attack Speed: 0.25
Spawn: Village
Spawn Change: Rare
Spawn Count: 1
Smith Merchant Work And Trade

Trade:


Name: Traveler Nitwit
Type: Infancy
Class: Normal
Details: The Traveler Nitwit is a recently introduced mob, similar to the wandering trader, but its now spawn naturally.
HP:27
Armor: None
Movement: Slow
Movement Sprint: Normal
Spawn Units: Llama
Spawn Counts: 3
Spawn: All Biomes(Except Nether and End)
Spawn Change: Rare
Spawn Count: 1

Name: Beekeeper Villager
Type: Infancy
Class: Normal
Details: The Beekeeper Villager is a recently introduced mob, specializing in beekeeping. This mob is capable of both trading and tending to beehives.
HP:20
Armor: None
Movement: Slow
Movement Sprint: Normal
Spawn Units: Bee
Spawn Counts: 2
Spawn: Village
Spawn Change: Rare
Spawn Count: 1

Name: Chest Carrier Villager
Type: Infancy
Class: Normal
Details: The Chest Carrier Villager is a recently introduced mob that is responsible for carrying chests. By taming this villager, you gain the ability to access the chest and replace items as needed.
HP:24
Armor: None
Movement: Normal
Movement Sprint: Fast
Equip: Chest
Villager Guard and Archer Villager Can Barter

Barter: Emerald
Evocation Villager can barter

Barter:Totem of Undying
Classic Mobs Improved

Name: Pillager
Type: Infancy
Class: Normal
Armor: None
Improve: Pillagers are now capable of evading iron golems, players, and villager guards, similar to how piglins do. Additionally, they have gained the ability to open doors, except during a raid.

Name: Vindicator
Type: Infancy
Class: Rare
Armor: None
Improve: The vindicator has been updated to allow for target reselection, similar to the pillager. Additionally, the vindicator now has the ability to open doors, except during a raid.

Name: Evoker
Type: Infancy
Class: Rare
Armor: None
Improve: The evoker has the ability to summon Vex 3 to 4 summon counts, after which the Vex will disappear within 50. As a result, the evoker gains the ability to open doors, except during raid encounters.

Name: Witch
Type: Infancy
Class: Rare
Armor: None
Improve: The witch has now become a part of the illager family and will not harm them. Additionally, she has gained the ability to open doors, except during a raid.
Illagers

Name: Archer Pillager
Type: Infancy
Class: Normal
Details: Archer Pillager is a recently introduced hostile mob in Minecraft. It wields a bow and shares similarities with the regular Pillager.
HP: 24
Armor: None
Movement: Normal
Movement Sprint: Fast
Equip: Bow
Damage: 1-3
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Spawn: Raid
Spawn Change: Common
Spawn Count: 2

Name: Vindicator Crossbowman
Type: Infancy
Class: Normal
Details: The Vindicator Crossbow is a new type of mob variant that serves as a ranged unit. It should be noted that they are distinct from pillagers, despite some similarities.
HP: 24
Armor: None
Movement: Normal
Movement Sprint: Fast
Ability: Changing Weapons
Equip: Crossbow
Damage: 3-6
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Equip: Stone Sword
Damage: 10
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Common
Spawn Count: 2
Name: Armored Vindicators
Type: Infancy
Details: The Armored Vindicator Gold And Diamond is a recently introduced mob in Minecraft Dungeon, boasting higher damage capabilities compared to the original vindicator.

Name: Armored Vindicator Gold
Class: Rare
HP: 40
Armor: Medium
Movement: Slow
Movement Sprint: Normal
Equip: Heavybrand
Damage: 15
Attack Speed: 2.00
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Armored Vindicator Diamond
Class: Elite
HP: 60
Armor: High
Movement: Slow
Movement Sprint: Normal
Equip: Whirlwind
Damage: 18
Attack Speed: 2.25
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Vindicator Chef
Type: Infancy
Class: Rare
Details: The Vindicator Chef is a recently added mob in Minecraft Dungeons. Unlike other mobs, the Vindicator Chef is capable of operating furnaces, although this ability is disabled during raids.
HP: 22
Armor: None
Movement: Normal
Movement Sprint: Fast
Equip: Ladle
Damage: 5
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2
Name: Armored Pillagers
Type: Infancy
Details: The Armored Pillager Gold And Diamond is a powerful new mob introduced in Minecraft Dungeons, surpassing the strength of the original pillager.

Name: Armored Pillager Gold
Class: Rare
HP: 34
Armor: Medium
Movement: Normal
Movement Sprint: Fast
Ability: Changing Weapons
Equip: Crossbow
Damage: 4-7
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Equip: Golden Sword
Damage: 10
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Armored Pillager Diamond
Class: Elite
HP: 52
Armor: High
Movement: Normal
Movement Sprint: Fast
Ability: Changing Weapons
Equip: Crossbow
Damage: 4.5-7.5
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Equip: Diamond Sword
Damage: 13
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Vindicator Brute
Type: Infancy
Class: Rare
Details: Introducing the Vindicator Brute, another new mob in the game. This variant of the Vindicator has the same health as a Piglin Brute.
HP: 50
Armor: None
Movement: Normal
Movement Sprint: Fast
Equip: Iron Axe
Damage: 13
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Announcer Illager
Type: Infancy
Class: Rare
Details: The Announcer illager is a recently introduced mob that can summon reinforcements for the illager warriors, also this unit can buff units.
HP: 24
Armor: None
Movement: Normal
Movement Sprint: Fast
Equip: Stone Sword
Damage: 8
Attack Speed: 0.25
Equip: Illager Horn
Summon: Reinforcement
Summon Unit: Pillager, Vindicator,
Archer Pillager, Executioner Illager
Cooldown: 7.0
Cast: Buff Units
Effects: Resistance, Strength
Cooldown: 5.0
Spawn: Raid
Spawn Change: Rare
Spawn Count: 1

Name: Basher Illager
Type: Infancy
Class: Elite
Details: Basher is a newly introduced mob that utilizes medium armor and has the ability to use a shield for blocking projectiles.
HP: 45
Armor: Low
Movement: Normal
Movement Sprint: Fast
Ability: Blocking
Equip: Iron Axe
Damage: 13
Attack Speed: 0.25
Spawn: Raid, Patrol
Spawn Change: Rare
Spawn Count: 2

Name: Executioner Illager
Type: Infancy
Class: Elite
Details: The Executioner Illager is a recently added hostile creature in Minecraft, boasting significantly higher attack power compared to the Vindicator in both gold and diamond variants.
HP: 45
Armor: Low
Movement: Slow
Movement Sprint: Normal
Equip: Executioner Axe
Damage: 20
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Common
Spawn Count: 2

Name: Knight Illager
Type: Cavalry
Class: Elite
Details: Knight Illager is a recently Introduced boasts heavy armor and deals a significant amount of damage, surpassing vindicator in both aspects.
HP:100
Armor: High
Movement: Slow
Movement Sprint: Very Fast
Equip: Iron Knight Sword
Damage: 10
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Hunter Illager
Type: Infancy
Class: Normal
Details: The mob, similar to a hunter villager, hunts animals and has the ability to gather all types of raw food.
HP: 24
Armor: None
Movement: Slow
Movement Sprint: Normal
Ability: Changing Weapons
Equip: Crossbow
Damage: 1-3
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Equip: Stone Sword
Damage: 10
Attack Speed: 0.25
Spawn: Forest, Taiga (Beta)
Spawn Change: Common
Spawn Count: 3 - 4

Name: Vindicator Squad Captain Illager
Type: Infancy
Class: Elite
Details: The Vindicator Squad Captain is a recently added mob, serving as the captain of the squad. However, this role has been replaced by the Vindicator Captain.
HP: 54
Armor: None
Movement: Slow
Movement Sprint: Normal
Equip: Iron Axe
Damage: 17
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Rarest
Spawn Count: 1

Name: Pillager Squad Captain
Type: Infancy
Class: Elite
Details: The Pillager Squad Captain has been introduced as the new mob, taking over the role of the squad captain from the previous Pillager Captain.
HP: 53
Armor: None
Movement: Slow
Movement Sprint: Normal
Ability: Changing Weapons
Equip: Crossbow
Damage: -3-6
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Equip: Stone Sword
Damage: 10
Attack Speed: 0.25
Spawn: Pillager Outpost
Spawn Change: Common
Spawn Count: 1

Name: Vindicator Crossbow Squad Captain
Type: Infancy
Class: Elite
Details: The Vindicator Crossbow Squad Captain has been introduced as the new mob, taking over the role of the squad captain from the previous Vindicator Crossbow Captain.
HP: 53
Armor: None
Movement: Slow
Movement Sprint: Normal
Ability: Changing Weapons
Equip: Crossbow
Damage: 3-6
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Equip: Stone Sword
Damage: 10
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Rarest
Spawn Count: 1

Name: Royal Guard Illager
Type: Infancy
Class: Elite
Details: The Royal Guard Illager is a recently introduced mob, boasting higher damage and armor capabilities compared to the armored vindicators.
HP: 250
Shield HP: 150
Armor: Heavy
Movement: Very Slow
Movement Sprint: Slow
Equip: Mace
Damage: 13
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Illusioner Illager
Type: Infancy
Class: Rare
Details: The Illusioner Illager is a mob that has yet to be implemented in the Java edition of Minecraft. It has the ability to summon clones,also casting blindness effect to the player and is equipped with a bow.
HP:32
Armor: None
Movement: Normal
Movement Sprint: Fast
Cast Cooldown: 5 - 6
Summon: Illusioner Clone
Summon Count: 4 -5
Time: 40
Cast: Blindness Effect
Effect Cooldown: 20.0
Chance: 10%
Equip: Bow
Damage: 1-3
Attack Speed: 2.0(Far) - 1.0(Close)
Burst Count: 1
Spawn: Raid
Spawn Change: Rare
Spawn Count: 1

Name: Healer Illager
Type: Infancy
Class: Rare
Details: The Healer Illager is a recently introduced mob that provides illagers with the ability to regenerate their health.
HP:24
Armor: None
Movement: Slow
Movement Sprint: Normal
Cast: Heal Units
Casting Cooldown: 7.0
Effects: Regeneration
Time: 30
Amplifier: 2
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Witch Illager
Type: Infancy
Class: Rare
Details: The Witch Illager possesses the abilities of a witch but exhibits the distinct style of an illager, showcasing similar attack patterns as that of a witch.
HP: 26
Armor: None
Movement: Slow
Movement Sprint: Normal
Equip: Potions
Type: Poison, Harming, Slowness
Attack Speed: 3.0
Burst Count: 1
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Evocation Illager(Transformed)
Type: Infancy
Class: Elite
Details: The Evocation Illager is a new type of mob that is stronger than the original Evoker.
HP: 32
Armor: None
Movement: Normal
Movement Sprint: Fast
Summon: Fang(Line)
Cooldown: 5.0
Summon Count: 25
Summon: Fang(Circle)
Cooldown: 5.0
Summon Count: 8 - 13
Summon: Vex
Summon Count: 4 - 6
Cooldown: 10
Despawn: 20 seconds
Spawn: Raid
Spawn Change: Rare
Spawn Count: 1

Name: Longbowman Illager
Type: Infancy
Class: Rare
Details: The Longbow Illager is a recently introduced mob equipped with a longbow, enabling them to engage enemies from a considerable distance.
HP: 20
Armor: None
Movement: Normal
Movement Sprint: Fast
Equip: Longbow
Damage: 5-7
Attack Speed: 3.0(Far) - 1.0(Close)
Burst Count: 1
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Warrior Illager
Type: Infancy
Class: Rare
Details: The Warrior Illager is a new mob that shares similarities with the warrior villager, having medium armor and dealing higher damage than the vindicator.
HP:55
Armor: Medium
Movement: Normal
Movement Sprint: Fast
Equip: Iron Axe
Damage: 14
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Common
Spawn Count: 2

Name: Warrior Cavalry Illager
Type: Cavalry
Class: Rare
Details: The Warrior Cavalry Villager is a unique mob that includes a warrior villager riding a horse. This mob is equipped with heavy armor and inflicts high damage, but its movement is slower.
HP:85
Armor: Medium
Movement: Normal
Movement Sprint: Fast
Equip: Iron Axe
Damage: 12
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Enchanter Illager
Type: Infancy
Class: Rare
Details: The Enchanter is an Illager who bestows beneficial effects upon his comrades through the use of magic.
HP: 20
Armor: None
Movement: Slow
Movement Sprint: Normal
Equip: Enchant Book
Cast: Buff Units
Effect Cooldown: 20.0
Effects: Resistance, Strength, And Fire Resistance
Cooldown: 10.0
Spawn: Raid
Spawn Change: Rare
Spawn Count: 1
(New Illager Warrior)
Name: Armored Crossbowman Vindicators
Type: Infancy
Details: The Armored Vindicator Gold And Diamond is a recently introduced mob, Enhance the crossbow with formidable firepower, although it has limited range and exceptional armor protection.

Name: Armored Vindicator Crossbowman Gold
Class: Rare
HP: 36
Armor: Medium
Movement: Slow
Movement Sprint: Normal
Equip: Crossbow
Damage: 4 - 7
Range: 5 - 9
Attack Speed: 1.0
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2

Name: Armored Vindicator Crossbowman Diamond
Class: Elite
HP: 54
Armor: High
Movement: Slow
Movement Sprint: Normal
Equip: Crossbow
Damage: 4.5 - 7.5
Range: 5 - 9
Attack Speed: 1.0
Spawn: Raid
Spawn Change: Rare
Spawn Count: 2
Name: Armored Vindicator Squad Captains
Type: Infancy
Details: The Armored Vindicator Squad Captain is a recently introduced mob, Equip Heavy armor with high damage output but slow sprint speed can only be obtained through raid spawns.

Name: Armored Vindicator Squad Captain Gold
Class: Elite
HP: 85
Armor: Medium
Movement: Slow
Movement Sprint: Normal
Equip: Heavybrand
Damage: 14
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Rare
Spawn Count: 1

Name: Armored Vindicator Squad Captain Diamond
Class: Elite
HP: 125
Armor: High
Movement: Slow
Movement Sprint: Normal
Equip: Whirlwind
Damage: 13
Attack Speed: 0.25
Spawn: Raid
Spawn Change: Rare
Spawn Count: 1
Undeads

Name: Necromancer Illager
Type: Infancy
Class: Rare
Details: The Necromancer Illager despises the sun as it weakens him, while summoning skeletons and fangs to aid him in battle, also this unit not allied Illagers.
HP:32
Armor: None
Movement: Normal
Movement Sprint: Fast
Weakness: Sun
Summon: Skeleton
Summon Count: 3 - 4
Cooldown: 12.0
Time: 20 seconds
Summon: Fang(Line)
Summon Count: 16
Cooldown: 7.0
Summon: Fang(Circle)
Summon Count: 5 - 8
Cooldown: 7.0
Spawn: All Biome(Except Nether and End)(Midnight)
Spawn Change: Rare
Spawn Count: 1
Bosses And Hero's
(Mini Boss)

Name: Evoker(Boss)
Type: Infancy
Class: Epic
Details: The evoker(boss), a formidable illager, can be encountered during a raid. Unlike its regular counterpart, this boss has the ability to summon fangs and vexes, but it does so at a faster pace than the original evoker.
HP: 188
Armor: None
Movement: Normal
Movement Sprint: Fast
Summon: Fang(Line)
Cooldown: 3.0
Summon Count: 16
Summon: Fang(Circle)
Cooldown: 3.0
Summon Count: 5 - 8
Summon: Vex
Summon Count: 3 - 4
Cooldown: 10
Despawn: 50
Spawn: Raid
Spawn Change: Rare
Spawn Count: 1
Name: Evocation(Boss)
Type: Infancy
Class: Epic
HP: 258
Movement: Normal
Movement Sprint: Fast
Summon: Fang(Line)
Cooldown: 2.0
Summon Count: 25
Summon: Fang(Circle)
Cooldown: 3.0
Summon Count: 5 - 10
Summon: Vex
Summon Count: 3 - 6
Cooldown: 10
Despawn: 50
Spawn: Raid
Spawn Change: Rarest
Spawn Count: 1
Boss

Name: The Lord Illager
Type: Infancy
Class: Legend
Details: The King of the Illager Empire, known as the Lord Illager, possesses the ability to summon powerful Gold and Iron Warriors. Additionally, when faced with six enemies in close proximity, the Lord Illager unleashes a devastating Knockback spell.
HP: 580
Armor: High
Movement: Normal
Movement Sprint: Fast
Equip: Lord Sword
Damage: 24
Attack Speed: 0.25
Ability: Knockback
Summon: The Lord Guards
Cooldown: 4.0 - 5.0
Summon Count: 2 - 5
Hero's

Name: The Priest Villager
Type: Infancy
Class: Epic
Details: The Priest Villager, a revered figure in the Villager Empire, possesses the ability to bestow blessings upon their fellow villagers, enhancing their strength and resilience. Additionally, the priest villager grants the peasant/worker villagers the gift of increased speed through the blessing of the speed effect,also priest can remove the bad effect.
HP: 210
Armor: None
Movement: Normal
Movement Sprint: Fast
Equip: Priest Book
Cast: Buff Units
Effect Cooldown: 20.0
Effects: Resistance, Strength, And Fire Resistance
Ability: Remove Bad Effect
Cooldown: 7.0
Cast: Blessed
Effect Cooldown: 20.0
Effects: Speed
Ability: Remove Bad Effect
Cooldown: 7.0

Name: The Lord Villager
Type: Infancy
Class: Legend
Details: The King of the Villager Empire, known as the Lord Villager, possesses the ability to summon powerful Gold and Diamond Warriors. Additionally, when faced with six enemies in close proximity, the Lord Villager unleashes a devastating Knockback spell. Furthermore, it is possible to barter with the Lord Villager using Gold Blocks in exchange for valuable items bestowed by the king.
HP: 580
Armor: High
Movement: Normal
Movement Sprint: Fast
Equip: Lord Sword
Damage: 24
Attack Speed: 0.25
Ability: Knockback
Summon: The Lord Guards
Cooldown: 4.0 - 5.0
Summon Count: 2 - 5
Vindicator,Pillager,Evoker And Vindicator Crossbow Can Barter(but is rare)
Screenshots:


Biome Variants
Plains:



Swamp:



Dessert:



Savanna:



Jungle:



Snow:



Taiga:



Improve New Items Texture:




Contract items
Contract

Contract is a new item that you can tame a villager guards
Screenshots:



Contract Strength

Contract Strength is a new item that you can upgrade your villager guard (except archer villager
Screenshot:


Contract Speed

Contract Speed is a new item that you can upgrade your archer villager(except villager guard)
Screenshot:


Added New Weapons:

Knight Sword
Name:Knight Sword
Type: Sword
Damage: 6
Durability: 750
Enchant: Sword
Name:Iron Knight Sword
Type: Sword
Damage: 8
Durability: 950
Enchant: Sword
Name:Golden Knight Sword
Type: Sword
Damage: 11
Durability: 700
Enchant: Sword
Name:Diamond Knight Sword
Type: Sword
Damage: 15
Durability: 1400
Enchant: Sword
Hawkbrand
Name:Hawkbrand
Type: Sword
Damage: 8
Durability: 850
Enchant: Sword
Name:Iron Hawkbrand
Type: Sword
Damage: 10
Durability: 1000
Enchant: Sword
Name:Golden Hawkbrand
Type: Sword
Damage: 12
Durability: 650
Enchant: Sword
Name:Diamond Hawkbrand
Type: Sword
Damage: 18
Durability: 1300
Enchant: Sword
Whirlwind
Name:Whirlwind
Type: Axe
Damage: 6
Durability: 850
Enchant: Sword
Knockback: 0.3
Name:Golden Whirlwind
Type: Axe
Damage: 9
Durability: 650
Enchant: Sword
Knockback: 0.3
Name:Diamond Whirlwind
Type: Axe
Damage: 16
Durability: 1400
Enchant: Sword
Knockback: 0.3
Heavybrand
Name:Heavybrand
Type: Axe
Damage: 7
Durability: 750
Enchant: Sword
Knockback: 0.3
Name:Iron Heavybrand
Type: Axe
Damage: 9
Durability: 950
Enchant: Sword
Knockback: 0.3
Name:Golden Heavybrand
Type: Axe
Damage: 10
Durability: 650
Enchant: Sword
Knockback: 0.3
Name:Diamond Heavybrand
Type: Axe
Damage: 16
Durability: 1250
Enchant: Sword
Knockback: 0.3
Double Heavybrand
Name:Double Heavybrand
Type: Axe
Damage: 8
Durability: 900
Enchant: Sword
Knockback: 0.3
Name:Iron Double Heavybrand
Type: Axe
Damage: 12
Durability: 1200
Enchant: Sword
Knockback: 0.3
Name: Golden Double Heavybrand
Type: Axe
Damage: 14
Durability: 750
Enchant: Sword
Knockback: 0.3
Name: Diamond Double Heavybrand
Type: Axe
Damage: 17
Durability: 1500
Enchant: Sword
Knockback: 0.3
Executioner Axe
Name: Executioner Axe
Type: Axe
Damage: 15
Durability: 950
Enchant: Sword
Knockback: 0.3
Glaive
Name: Glaive
Type: Spear
Damage: 6
Durability: 750
Enchant: Sword
Knockback: 0.3
Name: Golden Glaive
Type: Spear
Damage: 10
Durability: 640
Enchant: Sword
Knockback: 0.3
Name: Diamond Glaive
Type: Spear
Damage: 14
Durability: 1200
Enchant: Sword
Knockback: 0.3
Ladle
Name:Ladle
Type: Axe
Damage: 2
Durability: 650
Enchant: Sword
Knockback: 0.3
Armor
Platinum Armor
The Platinum Armor is a recently developed armor that offers a significantly higher resistance compared to the iron armor.
Structures
Abandoned Structures

Name: Abandoned Pillager Outpost
Spawn Chance: Rare
Biome Spawn: Forest, Roofed Forest
Spawn Units: Zombie Villager(Beta)

Name: Abandoned Vindicator Crossbow Outpost
Spawn Chance: Rare
Biome Spawn: Forest, Roofed Forest
Spawn Units: Zombie Villager(Beta)

Name: Abandoned Villager Watchtower
Spawn Chance: Rare
Biome Spawn: Forest, Plains
Spawn Units: Zombie Villager
Statue

Name: Iron Golem Statue
Spawn Change: Common
Biome Spawn: Jungle And Forest
Spawn Units: None
Villager Structures

Name: Villager Watchtower
Change: Rare
Biome Spawn: Birch Forest,Forest And Plains
Spawn Units: Crossbowman Villager And Archer Villager

Name: Villager Package
Spawn Change: Common
Biome Spawn: Forest
Spawn Units: Archer Villager And Swordman Villager

Name : Hunter Camp(Villager)
Spawn Chance: Common
Biome Spawn: Forest
Spawn Units: Hunter Villager
Illagers Structures

Name: Enchanter Librarian
Spawn Chance: Rare
Biome Spawn: Forest, Roofed Forest
Spawn Units: Enchanter and Pillager

Name: Hunter Camp(Illager)
Spawn Chance: Common
Biome Spawn: Forest
Spawn Units: Hunter Illager

Name: Illager Village
Spawn Change: Rare
Biome Spawn: Forest,Roofed Forest, Birch Forest And Taiga
Spawn Units: Illager And Vindicator Crossbow

Name: Jungle Pillager Outpost(Beta)
Spawn Change: Rare
Biome Spawn: Jungle
Spawn Units: Pillager And Vindicator Crossbow

Name: Pillager Outpost 2
Spawn Change: Rare
Biome Spawn: Forest,Mesa,Desert,Plains And Roofed Forest
Spawn Units: Pillager And Vindicator Crossbow

Name: Pillager Package
Spawn Change: Common
Biome Spawn: Forest
Spawn Units: Pillager And Archer Pillager

Name: Pillager Tent
Spawn Change: Common
Biome Spawn: Forest
Spawn Units: Pillager And Armored Pillager Diamond

Name: Vindicator Crossbow Outpost
Spawn Change: Rare
Biome Spawn: Forest, Roofed Forest, Birch Forest And Plains
Spawn Units: Vindicator Crossbow
War Area
Villager And Illager War Area
Spawn Change: Rare
Biome Spawn: Plains
Spawn Units: Archer Villager, Crossbow Villager And Pillager
Read This!!
Here's The Guild
-The Librarian Villager Trade Contract
-Smith Merchant Trade Contract Upgrades And Weapons
Become Villager Protectors
For The OG Villager Only
Swordman Villager - Stone Sword
Guard Villager - Iron Sword
Witch Villager - Bottle of Potion
Evoker Villager - Totem of Undying
Spearman Villager - Glaive
Healer Villager - Blaze Rod
-Warrior Villager - Stone Axe or Iron Axe
-Chest Carrier Villager - Chest
For Guard Villager Only
Knight Villager - Knight Sword
Archer Villager Only
-Longbowman Villager - Bow
-Archer Villager Cavalry - Saddle
Crossbowman Villager Only
-Crossbowman Cavalry - Saddle
Warrior Villager Only
-Warrior Cavalry Villager - Saddle
Follow me on my twitter 🙂
https://mobile.twitter.com/ItsMrZedLight
Credits
Pelloish for Traveling Nitwit
IvanTheSpaceBiker for Announcer And Basher
Yoler Toons for Iron Golem Texture
Xillager for The Title Concept
Rules
Allowed ✅
- Give me credits and Link Showcasing my addon
- Give me Credits and Link for Making Maps
Not Allowed 🚫
- Using my Texture,Model And Codes for give me credits
- Publish in other website
Warning!!!
- Mr Illusioner is watching you....
What's New?
1.0.9.30
[ Fixed ]
- The Raid
- Smith Merchant And Weapons Smith Trade
- Smith Merchant when player trading smith merchant, he runs away
- Witch/Illager/Villager attacking each other
-All Whirlwind And All Heavybrand(when the armored vindicator attack the player with shield, can't stunned the shield
[ Improved ]
- Necromancer Cast Particles
[ Mob Adjustments ]
Adjust =
(Illager)
- Illusioner Illager
• Cast Cooldown: 5 - 6 ↓
• Clone Despawn Time: 64 ↑
• Cast Blindness: 10% change to cast blindness ↓
Buffed ↑
(Illagers)
Evocation Illager
• Vex Despawn Time: 50 ↑
(Undead)
Necromancer Illager
• Skeleton Despawn Time: 64 ↑
(Villagers)
Crossbowman Cavalry
• Ranged Attack: 9 ↑
Crossbowman Cavalry Iron
• Ranged Attack: 10 ↑
Crossbowman Cavalry Gold
• Ranged Attack: 13 ↑
Crossbowman Cavalry Diamond
• Ranged Attack 16 ↑
Spearman Cavalry
• HP: 70 ↑
Spearman Cavalry Iron
• HP: 90 ↑
Spearman Cavalry Gold
• HP: 110 ↑
Spearman Cavalry Diamond
• HP: 125 ↑
Swordman Cavalry
• HP: 65 ↑
Swordman Cavalry Iron
• HP: 80 ↑
Swordman Cavalry Gold
• HP: 100 ↑
Evocation Villager
• Vex/Iron Minion Despawn Time: 50 ↑
[ Removed ]
- Removed Avoid Mobs Ability :
• Crossbowman Cavalry
• Crossbowman Villager
• Archer Pillager
• Pillager
• Armored Pillager Gold/Diamond
• Vindicator Crossbowman
• Armored Vindicator Crossbowman Gold/Diamond
This Add-on version is 1.0.9.30
Installation

-If is doesn't not work please on the comment
-If some bugs,on the comment
Enjoy!!!
updated