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MCPE/Bedrock WorldFab 2 - New GUI, commands and more (V1.2)

McBedrock
(@mcbedrock1)
Illustrious Member Admin

WorldFab 2 - New GUI, commands and more (V1.2)

 

The sequel to my popular World Fabricator add-on. Sculpt large terrain, easily copy and edit buildings with simple commands or the BRAND NEW GUI, and much more, all with the new and improved World Fabricator 2

 

https://www.youtube.com/watch?v=Uv6dL2PDyqI

Custom Commands

This is an older video explaining how to use World Fab 2 , there are some more additions and changes in the new version listed above, however it is still useful to see the basics of how the add-on works

This add-on is inspired by the popular World Edit add-on available for Java, and aims to bring over a lot of those features and to add more features on top of that. You can start off by doing !help to get a list of all the commands and how to use them.
 

Custom Commands

 

This whole add-on is powered by custom commands. There are commands like !brush, !genShape !copy and more! To make a brush that will replace all grass and wet sponges with concrete, you could do "!brush ball 5 orange_concrete [] replace sponge ["sponge_type"="wet"] grass []". There are currently 16 custom commands that you can use to help create your build.

 

The GUI (menus)

By interacting (like eating) with either the Selection or Brush menu, you can access the GUI. This lets you manipulate your Selection and create and change Brushes without needing to write commands.

 

The Brush Tool

 

This tool allows you to create custom brushes that you can easily use to paint and sculpt large areas of terrain. It includes multiple brush sizes, shapes and also has a masking feature that allows you to only paint over certain block types. You can also use quick commands like !size or !block to edit an existing brush

 

Painting

This is a sub part of the brush tool. You can add a mask to target one or more block types and only replace them. This can be used to paint over terrain or build areas.

 

Texture Painting

 

By using the pattern shape on the brush, the brush will randomly place blocks in a specified radius around where you are aiming.

Generate Shapes

The !genShape command will generate a custom shape at your position that you can use as a base when building. Alternatively !genShapeAt can be used to generate a shape where you are looking. You can generate cones, spheres, cylinders and cubes, all with whatever sizes you want.

Selection

This is a feature that allows you to select area and then run certain commands in that area. Some commands include copying, clearing, rotating and changing out blocks!

IMPORTANT

Enable Holiday Creator Features as well as Beta API. When installing the update, first remove the old add-on from your game, and from the world you used in on. Install the update and reapply it to you worlds.

 

Changelog

Installation

When installing the update, first remove the old add-on from your game, and from the world you used in on. Install the update and reapply it to you worlds.

creator: GoggledGecko

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Topic starter Posted : 03/02/2022 4:52 pm
McBedrock
(@mcbedrock1)
Illustrious Member Admin

updated

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Topic starter Posted : 24/06/2024 5:30 pm
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