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Minecraft Pocket Edition/Bedrock 1.10 OUT NOW!

(@mcbedrock)
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Minecraft Pocket Edition/Bedrock 1.10 OUT NOW!

Shields have arrived!
New features including the Texture Update, crossbows, lanterns, and the loom
Many experimental features coming in the Village & Pillage Update (1.11)
The ability to create new entities using Add-Ons
Several gameplay tweaks
Hundreds of bug fixes

New Features:

Shields! Shields! Shields!
A long-requested community feature has made its way to Minecraft
Shields can be used to block enemy attacks
Sneaking activates the shield when equipped in either hand
Texture Update
Many items, blocks, and more have fresh new textures!
More updates to textures and tweaks will be arriving in the upcoming 1.11 update
Crossbow weapon with new enchantments
Multishot
Piercing
Quick Charge
New Wood blocks and Stripped Wood blocks
Known to many players as Bark blocks
Existing wood blocks have been renamed to Logs and Stripped Logs

Lantern

A new light source that can be placed above or below blocks

Lectern

Place a Book and Quill or Written Book on the lectern, which will allow multiple players to read it together
A Book and Quill can be read, but not edited when placed on a lectern
Redstone functionality will come in a later update

Loom

A much easier method to create banners!
The Loom only uses one dye to apply a pattern. It can also use Banner Patterns to apply special patterns
Banner Patterns can be crafted using Paper and various items
Pressing the help button links to the relevant How to Play section for more information

Jellie

Winner of the community cat contest!
A new cat variant that can be found in villages

Pillagers

A new illager mob that engages players and villagers with ranged attacks
In the 1.10 update, pillagers are only available in Creative Mode
Further functionality and spawning in Survival Mode will be released in the 1.11 update

New Achievement:

Fruit on the Loom
Make a banner using a Enchanted Apple Stencil (20G)

Current Experimental Features:

(Work in progress features that are only available when Experimental Gameplay is enabled in world settings)

New Villages

Many new building types and enhanced village generation
Villagers have new clothing to indicate their level, profession, and biome
Villagers can now take on a new profession when near a job site block
Villagers now have their own schedules throughout the day
Villagers now mingle together around bells in a village
Villagers now sleep in beds
Improved villager pathfinding
Added Mason and Nitwit villagers
Villagers will attempt to find a door when it rains during the day, but will navigate to their bed at night
Villagers now have a visual based trading system and will hold up an item they wish to trade if the player is holding something they want
Zombie Villagers now have biome-specific and profession skin layers
Bells may spawn in villages, with more functionality coming in a future update
Village Job Sites (We've added in the basic blocks in Experimental Gameplay, which can be used for decoration for now. Full functionality will be added at a later date)
Cartography Table
Fletching Table
Grindstone
Barrel
Smithing Table
Smoker
Blast Furnace
Composter
Stonecutter

Wandering Trader

A villager mob that will appear at a village's gathering site periodically and stays for a period of 2-3 game days
This trader offers items from a wide variety of different biomes, random dyes, and other rare materials
Accompanied on their journey by two fancy llamas!

Sweet Berries

A new source of food
Sweet Berry Bushes can be found in Taiga biomes
Watch out for thorns!
Pillager Outpost
Outposts generate in the same biomes as villages, and Pillagers will respawn around the tower
Clear them out and score some loot

Illager Beast

A powerful, new enemy mob
Animations and full behavior will be added in the 1.11 update
Will be renamed to Ravager in the 1.11 update

Campfire

A new light source to make your villages look extra cozy
Works great as a fireplace in a home, with no fire spread!
Cooking functionality and smoke particles will be added in a future update
Bamboo Jungle
Bamboo is now generated in Jungles and more densely in the new Bamboo Jungle biome
Minecraft Script Engine
The Minecraft Script Engine uses the JavaScript language
Several bug fixes and updates are listed at the end of this changelog
Scripts can be written and bundled with Behavior Packs to listen and respond to game events, get and modify data in components that entities have, and affect different parts of the game.
See the Minecraft Wiki for reference guides and sample packs
This functionality is currently only available on Windows 10 PCs when using Experimental Gameplay

Changes:

Placing a wet sponge in the nether immediately dries it out
Decaying leaves now have a chance of dropping sticks
Chorus Fruit Flowers now break when struck by arrows
Added Dead Bush as a furnace fuel
Rabbit Stew and Beetroot Soup now have shapeless crafting recipes
Creepers now drop music discs when killed by strays
Dispensers with shears can now shear sheep
Undyed glass panes and white carpet can now be dyed directly in the crafting table
Improvements to Operator status and permission settings, with the added option to enable cheats or not

For Map Makers and Add-On Creators:

Updated templates for 1.10.0 with new resources and behaviors can be downloaded from aka.ms/minecraftaddons
New Add-Ons Functionality
New entities can now be created without replacing existing entities. See more information on the Entity Components Documentation
Particle effects can now be created and edited in resource packs. See the Particles Documentation for more details and examples
Animations have been data-driven and can now be created and edited. See the Animation Documentation for more details
Mob events and behavior can be scheduled using the 'minecraft:scheduler' component
Resource packs are now separate from world templates and can be updated independently in existing worlds
Added default parenting to the Evoker nose, in line with over villager-derived mobs

Fixes:

Crashes/Performance
Fixed several crashes that could occur during gameplay
Fixed several crashes that could occur when loading the game
Fixed a crash that could occur when repeatedly attempting to cancel joining a multiplayer game
Fixed a crash that could occur when rejoining the game in The End dimension
Fixed a crash that could occur when entering a portal on some servers
Resource packs that are nested in an extra folder no longer cause the game to crash
Fixed a crash that could occur when adding a resource pack with a missing pack icon
Stacking slabs to make a double slab no longer crashes the game
Fixed a crash that could occur on Xbox One if a player was not signed in correctly
Fixed a crash that could occur when closing a world and reentering it on Xbox One
Fixed a crash that could occur when using a jukebox on Nintendo Switch
Fixed a crash that could occur when downloading or copying a large world on Nintendo Switch
Fixed a crash when trying to launch the marketplace packs "City Cars" and "Mineville Film Studios" on mobile devices
Fixed a crash that could happen after running scripts for a long period of time
Fixed a crash that could occur when loading large world templates
Optimized particles to improve performance
Looping UI animations no longer increase memory usage over time
Removing ticking areas from the game now correctly frees up used memory
Fixed a scripting crash that could occur when using 'SpawnParticleInWorld' events
General
Fixed another issue that could cause the game to sometimes not load past the Minecraft splash screen on some devices (MCPE-35078)
Players are now informed if they are disconnected from Xbox Live when the Xbox One console is resumed from standby
Various fixes and improvements to the Marketplace sorting and search results
Fixed an issue on Xbox One that would disable LAN games when the player did not have multiplayer permissions
Fixed a bug with converted worlds on Nintendo Switch that prevented cross-platform multiplayer (MCPE-34641)
Gameplay
Players can once again travel through End gateway portals without suffocating and no longer encounter world loading issues as a result (MCPE-41533, MCPE-40538)
Player position is now accurately saved when exiting and rejoining a world
Lightning no longer has a downward area of effect when hitting blocks, so will no longer strike mobs sheltering underneath blocks
The descend button now works correctly when underwater and using touch controls
Fixed a bug where players could respawn some distance away from their beds (MCPE-39261)
Fixed a bug where lava could hurt a player through block corners (MCPE-37726)
The re-center button on Minecraft VR has been mapped to Y now instead of X
Players using Oculus Rift can no longer fly in Survival mode after swimming (MCPE-39833)
World Generation
Trapdoors in shipwrecks are now correctly rotated
Snow layers generate around grass and flowers again in snow biomes (MCPE-38018)
Strongholds now generate with the correct stair variants again (MCPE-39380)
Mutated Birch Forest biomes now generate with extra tall Birch trees again (MCPE-29698)
The correct amount of white terracotta now generates in Mesa biomes

https://www.youtube.com/watch?v=nTCidlfnLdc

Read More: https://feedback.minecraft.net/hc/en-us/articles/360025059512-Minecraft-1-10-0-Bedrock-

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Topic starter Posted : 19/03/2019 11:17 am
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