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Minecraft Pocket Edition/Bedrock Village & Pillage 1.11.0.5 BETA Out Now!

(@mcbedrock)
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Minecraft Pocket Edition/Bedrock Village & Pillage 1.11.0.5 BETA Out Now!

Changes:

Added even more new textures to blocks and items, including stained glass
Text to Speech now reads all dialog boxes and in-game notifications

Fixes:

Crashes/Performance
Fixed several crashes that could occur during gameplay
Fixed a crash that could occur when importing a 1.10 beta world with Experimental Gameplay disabled
Fixed a crash that could occur when villagers died D:

Raids

Removed the placeholder explosion sound when a raid ends
A directional horn sound will play to help find remaining raiders
Fixed the boss bar not emptying when a raid wave was completed
Fixed raids not starting on Android devices
Raids no longer break when switching to Peaceful difficulty, then back to Normal
Raiding mobs will now attack players that attack them
Raiding mobs will now move through water to get to a village
Raiding mobs can no longer spawn on leaves
If all villagers are killed during a raid, all nearby players will now receive Bad Omen
Ravagers can now spawn with evokers riding them during raids
Witches now have a higher priority to move into villages during raids
Removed particles around players that have Hero of the Village
Improved spawn locations of mobs during raids

General

Text to Speech audio prompts no longer overlap one other
Text to Speech now properly reads controller bindings

World Generation

Fences generated in water in villages are now surrounded with water
Trees will no longer spawn one block above the ground in village animal pens

Mobs

Fixed some sleepwalking villagers
Mobs can now path their way through waterlogged blocks, such as seagrass (MCPE-37005)
Wither skeletons and guardians once again spawn in the world (MCPE-42922)
Updated supply values for various villager trades
Wandering traders no longer change their offers after exiting and re-entering a world
Iron golems that spawn in a village now retaliate against attacking players
Improved ravager pathfinding
Villagers now take breaks every once in a while!
Pillagers no longer float in mid-air after killing a ravager with a riding pillager

Blocks

XP can now be stored for auto smelters using blast furnaces and smokers
TNT once again launches away from an explosion (MCPE-42731)
Added a placeholder sound for villagers interacting with the fletching table
Happy villager particles now appear over a job site block when it is claimed by a villager or angry particles when a villager cannot reached the block

Items

Maps once again show underwater terrain differences (MCPE-40740)

User Interface

The output slot of the Cartography Table no longer overlaps the text field with Pocket UI on Android devices
Selecting a trade on the left side of the trading screen with a controller will now complete a trade
The outline of the saddle item on the horse inventory screen now matches the new saddle texture
Fixed the lack of controller tooltip for interacting with the lectern
The loom screen now displays banner patterns correctly when using HD texture packs
Fixed overlapping boss bars when using touch devices
Trades no longer auto-populate the trade input slot
Villager trades that are locked no longer appear until the villager levels up

https://www.youtube.com/watch?v=nG4WGibZjZ0

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Topic starter Posted : 14/03/2019 12:05 pm
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