[PVP / Minigame] UHC-ZombieSiege | Nether UPDATE
UHC-ZombieSiege is a lite version of UHC game, each game takes you 5-15 mins, and it support 2-12 players.
Before the battle begins, you have 150 seconds to collect items by killing zombies with only 1 HP summoned by the evoker. Zombies drop random items from blocks, food, and ores to weapons, lava bucket, and ender pearl. After the time ends, you have to fight against others without natural regeneration, and manage to be the last player survived. When all the other players are dead, the one who survived wins.
I can guarantee that UHC-ZombieSiege will be your best choice if you are a fan of UHC games.
Video
Tutorial
UHC-ZombieSiege has a customized setting interface, which provide you a fast and convenient way to set up the game.
Step 1. Jump on the bedrock, then you' ll get an item which can reset the game by using it.
Step 2. Choose a map you like
Now we have 4 maps: Forest, Desert, Mine, and Nether.
Step 3. Choose difficulty (Normal/Adventure/Apocalypse)
Game difficulty determines how many zombies spawned, in other words, it decides the number of items you'll get.
Step 4. Start the game and have fun!
Maps
Forest
Desert
Mine
Nether
Loot table
Zombies only have 1 HP, you can easily kill zombies with your fists.
And here is the loot table:
Special Feature
Fireball: cause a small explosion and fire on hit.
Web ball: Not just an simple egg, it place webs on hit.
Trident: it rains when you drop it.
Trident's enchantment only works in water or when it rains.
Spectator System
Talk to the NPC to teleport.
Also with customized interface.
Language
Because not all text can be translated through the resources pack, I need to add few commands to switch language.
English (Default): /function en_US
简体中文: /function zh_CN
繁體中文: /function zh_TW
I'm St418, thanks for watching.
2021/7/15
▲Add the new map Nether
▲Spectator System
▲Language switch functions
▲Countless optimizations