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MCPE/Bedrock Void Survival

McBedrock
(@mcbedrock1)
Illustrious Member Admin

Void Survival

A twist on classic Skyblock, and an superior to my old Flatlands Survival map, Void Survival is a new and unique experience, changing the way you play Survival but keeping to Minecraft’s roots and providing a fun challenge for all

Custom biomes, caves, dungeons, an ocean, and access to both the Nether and End dimensions, Void Survival is a fresh take on the Survival you’re used to

However this map comes with many of the challenges Skyblock does, yet allows more freedom with a 300×300 starting map and several extensions 

Much like Skyblock, your supplies are limited. From level 30 to 0 are most of the only natural ores you can obtain, yet creating mob farms and starting your own village can give you expensive supplies such as weapons and armor you’ll need if you wan to survive and advance.

Somewhere below lies an End portal, along with various treasures. Find it and you’ll obtain valuable items and gear, as well as your only access point to the End!

Good luck and have fun!

 
Changelog
  • Massive updates to the ocean biome with more ores and structures to explore 
  • Massive update to the desert biome completes the biome, and adds a new temple, as well as many other things
  • Completely new Mesa biome with much to explore
  • All animals are now present 
  • More ores underground 
  • No more unfinished areas
  • All areas are now safely outlined with barriers. No more risk of falling off the map!
  • A small new jungle area
  • All blocks are now truely obtainable
  • Updates to some chest contents
  • Bridges to other biomes are now slightly stronger. No longer do you need to worry about crossing a one block thick bridge
  • Fixed flowing water in the ocean biome
  • Fixed llamas vanishing 
  • Fixed tropical fish vanishing 
  • Fixed ghasts not vanishing from a certain distance 

Plasma7007

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Topic starter Posted : 16/01/2020 9:08 pm
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